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HomeHome / Total War: WARHAMMER III / Wargrove of Woe / Units / Wardancers (Asrai Spears)
Wardancers (Asrai Spears) Wargrove of WoeWargrove of Woe Infantry

Wardancers (Asrai Spears)

When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death.

Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.

Wardancers (Asrai Spears)

Unit Name

Wardancers (Asrai Spears)

Main Unit Key

wh_dlc05_wef_inf_wardancers_1

Land Unit Key

wh_dlc05_wef_inf_wardancers_1

Land Unit Group Parents

Infantry

Land Unit Group

Spear Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

950

Recruitment Cost

950

Upkeep Cost

238

Number of Units

100

Hit Points

6800

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1b_elf_2handed_spear

├ Man Entity

wh_dlc05_wef_inf_wardancer_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

60

Mass

110

└ Man Mass

110.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

46

└ Man Speed

46

Melee Attack

30

Melee Defence

49

Weapon Strength

32

├ Melee Weapon

wh_dlc05_wef_spear_wardancer

Base Weapon Damage

12

Armour-Piercing Weapon Damage

20

Bonus vs. Large

23

Bonus vs. Infantry

0

Charge Bonus

12

Abilities

  • Woven Mist
    The Wardancer threads and loops, contorting to create an ethereal fabric that turns aside arrows and bolts.
    Melee Defence -24
    [[img:ui/Battle UI/ability_icons/resistance_missile.png]] Missile Resistance +40

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • Charge Reflection
    When bracing, this unit deals additional damage when attacking charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

  • Forest Stalker
    The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Shadow Dances of Loec
    The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
  • Dodge
    This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.