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HomeHome / Total War: WARHAMMER III / Wargrove of Woe / Units / Glade Riders
Glade Riders Wargrove of WoeWargrove of Woe Missile Cavalry & Chariots

Glade Riders

Agile and swift beyond measure, these mounted warriors' missiles spell doom for their opponents.

The Glade Riders are perhaps the greatest horse-warriors of the world, their Elven reflexes allowing them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of lesser races. Whether firing backwards while riding full pelt through deep woods or darting through the ranks of surprised enemy outriders, Glade Riders routinely survive their escapades unscathed through a formidable combination of graceful skill and unflappable confidence.

Glade Riders

Unit Name

Glade Riders

Main Unit Key

wh_dlc05_wef_cav_glade_riders_0

Land Unit Key

wh_dlc05_wef_cav_glade_riders_0

Land Unit Group Parents

Missile Cavalry & Chariots

Land Unit Group

Missile Cavalry

Caste

Missile Cavalry

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

175

Number of Units

60

Hit Points

4800

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_welf_hr1_warhorse_sword_bow

├ Man Entity

wh_dlc05_wef_cav_glade_rider_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

72

Mass

100

└ Man Mass

100.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

none

Missile Block Chance

0

Leadership

60

Speed

35

└ Man Speed

35

Melee Attack

28

Melee Defence

24

Weapon Strength

28

├ Melee Weapon

wh_dlc05_wef_glade_rider_sword

Base Weapon Damage

21

Armour-Piercing Weapon Damage

7

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

24

Ammunition

20

Range

150

Missile Strength

20

├ Missile Weapon

wh_dlc05_wef_standard_bow_mounted

├ Projectile

wh_dlc05_wef_standard_arrow_mounted

Base Missile Damage

18

Armour-Piercing Missile Damage

4

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

11

Accuracy

10

Reload Skill

0

Abilities

No Ability

Attributes

  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.
  • Fire Whilst Moving
    This unit can fire while on the move.

Strengths & Weaknesses

  • Forest Stalker
    The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.