


Talons of Tor Caleda (Archers – Light Armour)
Fighting with virtue and an innate loyalty to their kin, the Talons eschew obedience in favour of righteous cause.Long ago, in a time of desperate need, the Phoenix King Morvael introduced a levy system so that all Elves could be called upon to fight for the defence of their homeland. These levies were organised into companies based within their cities, towns and villages. Morvael accurately predicted the need for a well-organised but flexible army to defend Ulthuan in the troubled times ahead. This system has stood the test of time and remains the cornerstone of most Elven armies to this day. Every Elf, though he may be a craftsman, tradesman or artist in peacetime, must become a resolute fighter in times of war.
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Unit Name Talons of Tor Caleda (Archers – Light Armour) |
Main Unit Key wh2_dlc15_hef_inf_archers_ror_0 |
Land Unit Key wh2_dlc15_hef_inf_archers_ror_0 |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 675 |
Recruitment Cost 800 |
Upkeep Cost 200 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_elf_sword_and_bow |
├ Man Entity wh2_main_hef_infantry_fast_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 90 |
└ Bonus Hit Points 55 |
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└ Man Mass 100.0000 |
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├ Armour wh2_main_chainmail_40 |
├ Shield none |
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└ Man Speed 36 |
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├ Melee Weapon wh2_main_hef_sword |
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├ Missile Weapon wh2_dlc15_hef_longbow_arrow_flaming |
├ Projectile wh2_dlc15_hef_longbow_arrow_flaming |
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├ Number of Projectiles 1 |
├ Shots per volley 1 |
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Abilities
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Martial Mastery
While all High Elves have excellent martial prowess, those that continue upon the path of the warrior will further excel in armed combat.Melee Attack +8
Melee Defence +12
Attributes
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Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Good Range
This unit has a largerrange than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
- Martial Mastery
A rigorous selection process and relentless training have turned this unit into the perfect fighting machine. This effect is lost, however, if the unit is badly damaged.
Recuitment Requirement | |
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Maximum Number | 1 |
Faction Availability | |
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Immortal Empires |