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HomeHome / Total War: WARHAMMER III / Knights of Caledor / Units / The Puremane Company (White Lions of Chrace)
The Puremane Company (White Lions of Chrace) Knights of CaledorKnights of Caledor Infantry

The Puremane Company (White Lions of Chrace)

With hearts to match that of Charandis himself, the Puremane Company are fearless.

The White Lions have served as the personal guard of the Phoenix King since the time of Caledor the First. White Lion regiments are often despatched to join the armies of Ulthuan during times of particular danger, tasked with protecting High Elf generals and mages, or bolstering the overall strength of the army. White Lions are renowned for their unflinching courage in the face of overwhelming odds and terrible horrors, protecting their charge whatever the foe and regardless of the danger to themselves.

The Puremane Company (White Lions of Chrace) The Puremane Company (White Lions of Chrace)
The Puremane Company (White Lions of Chrace)

Unit Name

The Puremane Company (White Lions of Chrace)

Main Unit Key

wh2_dlc10_hef_inf_the_silverpelts_ror_0

Land Unit Key

wh2_dlc10_hef_inf_the_silverpelts_ror_0

Land Unit Group Parents

Infantry

Land Unit Group

Great Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1000

Recruitment Cost

1100

Upkeep Cost

275

Number of Units

100

Hit Points

7500

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_elf_2handed_axe

├ Man Entity

wh2_main_hef_infantry_heavy_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

67

Mass

150

└ Man Mass

150.0000

Armour

90

├ Armour

wh2_main_plate_90

├ Shield

none

Missile Block Chance

0

Leadership

85

Speed

33

└ Man Speed

33

Melee Attack

45

Melee Defence

36

Weapon Strength

34

├ Melee Weapon

wh2_main_hef_greataxe_ror

Base Weapon Damage

9

Armour-Piercing Weapon Damage

25

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

18

Abilities

  • Guardian
    In the midst of a bloodbath it's good to know that someone has your back.
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +15
  • Martial Prowess
    High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
    Melee Attack +2
    Melee Defence +12

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Lion Cloak
    White Lion fur is not merely a fashionable status symbol, it also provides protection against regular and magical missile attacks.
  • Forest Strider
    Specialists in forest warfare, this unit gains melee attack and defence advantages when fighting in forests.
Recuitment Requirement
Maximum Number 1