The Stubborn Bulls (Empire Knights - Greatswords)
Fortunately, Ostland's dank, forest-clothed terrain produces elite warriors able to withstand the continual Ruinous incursions threatening the province.The Knightly Orders of the Empire are organised along strict hierarchical lines, with every novice trained in martial values until ready to take up the mantle of a fully-fledged Knight. Of the many warrior orders throughout the Empire, the Knights of Sigmar’s Blood, Knights of the Broken Sword, Knights Griffon and the Knights of the Blazing Sun are but few from a long list of the worthy.
Unit Name The Stubborn Bulls (Empire Knights - Greatswords) |
Main Unit Key wh2_dlc13_emp_cav_empire_knights_ror_2 |
Land Unit Key wh2_dlc13_emp_cav_empire_knights_ror_2 |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Cavalry |
Caste Melee Cavalry |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 60 |
6000 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_bretonnian_hr1_warhorse_2handed_sword |
├ Man Entity wh2_dlc13_emp_knights_greatsword_ror_2 |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 92 |
120 |
└ Man Mass 120.0000 |
110 |
├ Armour wh2_main_plate_110 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 80 |
28 |
└ Man Speed 28 |
Melee Attack 32 |
32 |
48 |
├ Melee Weapon wh_dlc07_brt_sword_great_questing |
├ Base Weapon Damage 12 |
├ Armour-Piercing Weapon Damage 36 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 34 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |