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HomeHome / Total War: WARHAMMER III / The Blessed Dread / Units / Dreadspears
Dreadspears The Blessed DreadThe Blessed Dread Infantry

Dreadspears

The bulk of Dark Elf armies, with spears as unwavering as their pride.

Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. Dreadspears consider themselves to be true soldiers, and look down upon the Bleakswords as brash adventurers unsuited to the proper business of battle. Through blood spilt and shed, they have learnt the strength of discipline, of the locked shieldwall bristling with wicked spearpoints. Dreadspear regiments are therefore the reliable bastions around which a Dreadlord can form his battleplan. Whilst the army's wilder warriors roam freely to slaughter at will, the Dreadspears hold key positions and repel counter-attacks.

Dreadspears

Unit Name

Dreadspears

Main Unit Key

wh2_main_def_inf_dreadspears_0

Land Unit Key

wh2_main_def_inf_dreadspears_0

Land Unit Group Parents

Infantry

Land Unit Group

Spear Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

113

Number of Units

120

Hit Points

7560

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_def_spear_and_shield

├ Man Entity

wh2_main_def_infantry_blood_dismembers

├ Man Hit Points

8

├ Num Men

120

└ Bonus Hit Points

55

Mass

100

└ Man Mass

100.0000

Armour

40

├ Armour

wh2_main_plate_40

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

66

Speed

33

└ Man Speed

33

Melee Attack

26

Melee Defence

42

Weapon Strength

25

├ Melee Weapon

wh2_main_def_spear

Base Weapon Damage

19

Armour-Piercing Weapon Damage

6

Bonus vs. Large

14

Bonus vs. Infantry

0

Charge Bonus

8

Abilities

  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
    Armour-Piercing Missile Damage x 120%
    Charge Bonus x 125%
    Melee Attack x 125%
    Leadership +15
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • Charge Reflection
    When bracing, this unit deals additional damage when attacking charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Charge Defence Against Large Foes
    When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.