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HomeHome / Total War: WARHAMMER III / The Blessed Dread / Units / Bleakswords
Bleakswords The Blessed DreadThe Blessed Dread Infantry

Bleakswords

Schooled in slaughter through a lifetime of survival.

Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. All Dark Elves are arrogant beyond tolerance, but Bleakswords far outstrip even other Naggarothi in this regard. Each believes himself to be the greatest warrior of his age, needless of aid and heedless of danger. Bleakswords forsake the spear and the repeater crossbow, deeming the former a peasant's weapon and the latter a craven armament. Instead, they wield slender duelling blades that flash past an enemy's guard to slit his throat or pierce his heart.

Bleakswords
Bleakswords

Unit Name

Bleakswords

Main Unit Key

wh2_main_def_inf_bleakswords_0

Land Unit Key

wh2_main_def_inf_bleakswords_0

Land Unit Group Parents

Infantry

Land Unit Group

Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

113

Number of Units

120

Hit Points

7560

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_def_sword_and_shield

├ Man Entity

wh2_main_def_infantry_blood_dismembers

├ Man Hit Points

8

├ Num Men

120

└ Bonus Hit Points

55

Mass

100

└ Man Mass

100.0000

Armour

40

├ Armour

wh2_main_plate_40

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

66

Speed

33

└ Man Speed

33

Melee Attack

36

Melee Defence

32

Weapon Strength

32

├ Melee Weapon

wh2_main_def_sword

Base Weapon Damage

25

Armour-Piercing Weapon Damage

7

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

16

Abilities

  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
    Armour-Piercing Missile Damage x 120%
    Charge Bonus x 125%
    Melee Attack x 125%
    Leadership +15
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.