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HomeHome / Total War: WARHAMMER III / The Blessed Dread / Units / Feral Manticore
Feral Manticore The Blessed DreadThe Blessed Dread Monsters & Beasts

Feral Manticore

These incarnations of Khaine strike fear in to all those who stand before them.

Dark Elves hold no creature in higher esteem than the Manticore, for they believe it to be one of the thousand incarnations of Khaine; daring Beastmasters venture as far north as the Chaos Wastes in search of young Manticores to sell at auction. Manticores can be tamed enough to take a rider, though they remain feral. Even if a steed occasionally ignores its rider's commands and pitches them into unfavourable fights, a Dark Elf considers this a minor risk compared to the fear and respect brought about by bringing a fearsome mount to the fray.

Feral Manticore
Feral Manticore

Unit Name

Feral Manticore

Main Unit Key

wh2_dlc10_def_mon_feral_manticore_0

Land Unit Key

wh2_dlc10_def_mon_feral_manticore_0

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

Flying Monster

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

200

Number of Units

1

Hit Points

5103

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

bc3_manticore

├ Man Entity

wh_dlc01_flying_manticore_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

5095

Mass

1600

└ Man Mass

1600.0000

Armour

45

├ Armour

wh2_main_body_45

├ Shield

none

Missile Block Chance

0

Leadership

56

Speed

70

└ Man Speed

70

Melee Attack

40

Melee Defence

34

Weapon Strength

445

├ Melee Weapon

wh_dlc03_bst_manticore

Base Weapon Damage

290

Armour-Piercing Weapon Damage

155

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

50

Abilities

  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Can Fly
    This unit can fly.
  • Rampage
    When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.

Strengths & Weaknesses

  • Causes Terror
    This unit can [[img:ui/battle ui/ability_icons/causes_terror.png]]cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and [[img:ui/battle ui/ability_icons/causes_fear.png]]fear themselves.
  • Rampage
    When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.