Sartosa Free Company
You'll never find a less trustworthy rabble, but for the right price they'll fight to the death... and beyond.The 'Decadent Pirate Principality of Sartosa', known more politely by its swashbuckling inhabitants as the 'Free City of Sartosa' or simply the 'City of Pirates', is an anarchic pirate island-stronghold located on the southern reaches of war-torn Tilea, off the coast of the Tilean city-state of Luccini. A notorious haven for criminals, it harbours all manner of pirates, brigands, lawless mercenaries - anyone wanting to avoid the various legitimate powers of the Old World. It is a tremendously dangerous place, where drunken pirates press-gang unsuspecting individuals, brawls and duels are an hourly occurrence, and thieves ply the dirty, crowded docks looking for easy marks. Despite the risks, however, it is a place where someone with the toughness and willpower to survive can not only live but thrive, far from the yoke of unfair taxes, overbearing noblemen, and stringent laws. From Sartosa to Araby in the south, the Border Princes to the east, and the mainland past the Great Ocean, exotic lands await. In short, Sartosa is a perfect place for finding fame, plunder and endless adventure!
Unit Name Sartosa Free Company |
Main Unit Key wh2_dlc11_cst_inf_sartosa_free_company_0 |
Land Unit Key wh2_dlc11_cst_inf_sartosa_free_company_0 |
Land Unit Group Parents Infantry |
Land Unit Group Dual Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 450 |
Recruitment Cost 450 |
Upkeep Cost 113 |
Number of Units 120 |
7920 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_sartosa_free_company |
├ Man Entity wh_dlc04_infantry_free_company_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 58 |
90 |
└ Man Mass 90.0000 |
25 |
├ Armour wh2_main_leather_25 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 60 |
36 |
└ Man Speed 36 |
Melee Attack 32 |
26 |
26 |
├ Melee Weapon wh2_dlc11_cst_dual_swords_sartosa |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 6 |
Charge Bonus 18 |
Abilities
-
Rowdy
These troops are emboldened when fighting, drinking and feasting together, although such ‘bravery’ is only temporary at best.
Leadership +4
Attributes
-
Vanguard Deployment
This unit can deploy outside the deployment zone. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Aquatic
Whereas some units struggle to fight and move in shallow water, aquatic units excel.
Faction Availability | |
---|---|
Immortal Empires |