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HomeHome / Total War: WARHAMMER III / Pirates of Sartosa / Units / Vampire Fleet Captain (Vampires)
Vampire Fleet Captain (Vampires) Pirates of SartosaPirates of Sartosa Heroes

Vampire Fleet Captain (Vampires)

Wielding her cursed cutlass, this swashbuckling Vampire cripples and kills all who dare oppose her.

Fleet Captains are not only formidable fighters armed with the finest equipment aboard their vessels, but are also powerful Vampires who use dark forms of magic to hurt their enemies or regenerate their Undead minions. Like their Vampire Admiral counterparts, some trace their origins back to Sylvania or were once seafaring swashbucklers who now fight in service of the Undead. Although typically associated with a Vampire Admiral, Fleet Captains are subordinate to no-one and are driven by the same base instincts as all other Vampires. Their immortality means they have had extensive time to hone their skills, making them feared combatants. In the swirling melee of battle they are first into the fray, often seeking out opponents to duel in single combat. As mayhem rages all around, the clank of their cursed cutlasses chime out as they surge forward – after all, to a bloodthirsty Vampire, there is no surer way to cripple the morale of an opposing crew than to leave their master dead and bleeding.

Vampire Fleet Captain (Vampires)

Unit Name

Vampire Fleet Captain (Vampires)

Main Unit Key

wh2_dlc11_cst_cha_vampire_fleet_captain_0

Land Unit Key

wh2_dlc11_cst_cha_vampire_fleet_captain_0

Land Unit Group Parents

Heroes

Land Unit Group

Wizard

Caste

Hero

Category

Melee Infantry

Class

Command

Custom Battle Cost

700

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

1

Hit Points

3572

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1b_cst_captain_cutlass_and_hook

├ Man Entity

wh2_dlc11_cst_cha_vampire_fleet_captain_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

3564

Mass

600

└ Man Mass

600.0000

Armour

30

├ Armour

wh2_main_leather_30

├ Shield

none

Missile Block Chance

0

Leadership

60

Speed

38

└ Man Speed

38

Melee Attack

60

Melee Defence

40

Weapon Strength

430

├ Melee Weapon

wh_main_vmp_sword_hero_vampire

Base Weapon Damage

300

Armour-Piercing Weapon Damage

130

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

35

Abilities

  • Taunt
    "You're nowt but a bunch of lily-livered landlubbers! Know that your deaths will be short - soon you'll serve under the black flag!"
    Speed x 75%
    Armour -30
    Melee Defence -24
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • The Hunger
    As the Vampires rip apart their victims they feast on the blood that spills forth – gaining in strength and lost stamina.
  • Crumbling
    The dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
  • Disintegrating
    The Dark Magic binding has failed. Both flesh and necromantic energy slough off the subjects, leaving naught but dust.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Undead
    This unit is Undead (does not rout, immune to terror, becomes unstable when {{tr:morale}} is low).

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Decent Melee Combatant
    Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Aquatic
    Whereas some units struggle to fight and move in shallow water, aquatic units excel.