Skeleton Spearmen
Spears extend, like gnarled and sharpened bones, held firmly in place by their deathly-grip.The Skeleton Spearmen of Nehekhara are not mindless automatons slaved to the will of an evil necromancer. The incantations of the Liche Priests summon the spirits of long-dead soldiers from the Realm of Souls and bind them into corporeal forms. However, without the extensive mummification lavished upon their lords and betters, the spirits of these warriors do not retain the full memory of their former existence. Upon awakening from their death-sleep, the only things that every one of these Undead soldiers can recall with perfect clarity is their unswerving loyalty to their king and the ways of war that were drilled into them in life. Thus, the skeletal regiments of Nehekhara obey every command of their Tomb King without hesitation - as they served him in life, so they serve him in death.
Unit Name Skeleton Spearmen |
Main Unit Key wh2_dlc09_tmb_inf_skeleton_spearmen_0 |
Land Unit Key wh2_dlc09_tmb_inf_skeleton_spearmen_0 |
Land Unit Group Parents Infantry |
Land Unit Group Spear Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 325 |
Recruitment Cost 0 |
Upkeep Cost 0 |
Number of Units 160 |
9760 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_tomb_skeleton_spear_and_shield |
├ Man Entity wh2_dlc09_tmb_skeleton |
├ Man Hit Points 8 |
├ Num Men 160 |
└ Bonus Hit Points 53 |
80 |
└ Man Mass 80.0000 |
20 |
├ Armour wh2_main_bone_20 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 35 |
28 |
└ Man Speed 28 |
Melee Attack 14 |
30 |
24 |
├ Melee Weapon wh2_dlc09_tmb_spear |
├ Base Weapon Damage 18 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 14 |
└ Bonus vs. Infantry 0 |
Charge Bonus 3 |
Abilities
-
Realm of Souls Tier 1
From within the Realm of Souls – Nehekhara’s revered afterlife – deceased warriors are called forth and bound to mortal remains, to find purpose once again through war. -
Realm of Souls Tier 2
The spirits of warriors slain can be summoned from the Realm of Souls and bound to corporeal bodies, so that they may fight for the Tomb Kings as they did in life. -
Realm of Souls Tier 3
The Liche Priests use the very breath of Nehekhara’s gods to reach into the Realm of Souls, retrieving the spirits of dead soldiers for binding and eternal service to their Tomb King’s will. -
Disintegrating
The Dark Magic that holds these subjects together has failed. As the necromantic energy flows out of them, nothing is left but a pile of iron and bones in the sand. -
Crumbling
In the blasted desert of deepest Nehekhara, the dead rarely remain so. Those dragged back to screaming, clanking Unlife are bound forever to the Tomb King whose will they exist only to serve.
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker. -
Charge Reflection
When bracing, this unit deals additional damage when attacking charging enemies. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Undead
This unit is Undead (does not rout, immune to terror, becomes unstable when {{tr:morale}} is low).
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants. - Meat Shield
While unimpressive at causing damage, this unit is useful as a 'meat shield', absorbing damage that would otherwise hurt a more useful or precious target.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |