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HomeHome / Total War: WARHAMMER III / Exiles of Nehek / Units / Heroes
Heroes
No. Unit Custom Battle Cost
Custom Battle Cost
Recruitment Cost
Recruitment Cost
Upkeep Cost
Upkeep Cost
Number of Units
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence.
Mass
The weight of the unit.
Armour
How resistant a unit is to missile fire and melee attacks.
Leadership
A unit with high leadership is less likely to rout in the face of danger.
Leadership is improved by experience in battle.
Speed
This is how fast a unit moves.
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee.
Battle-hardened troops will gain experience through melee, improving this skill.
Melee Defence
This determines the chance of a unit being hit whilst in melee.
This only works in melee and provides no protection from missiles!
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing.
Armour-piercing damage is always applied; base damage can be blocked by armour.
Charge Bonus
This increases a unit's melee attack and damage when charging.
Ammunition
The amount of ammunition this unit can carry into battle.
Once this has been exhausted the unit will be forced to switch to melee to continue fighting.
After the battle, ammunition is fully replenished.
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges.
Missile Strength
The damage caused by a missile attack, split between base and armour piercing.
Armour-piercing damage is always applied, base damage can be blocked by armour.
1
1 Liche Priest (Death)
Heroes / Wizard / wh2_dlc09_tmb_cha_liche_priest_death_0
Liche Priest (Death)
The savage desert itself obeys the one who summons the dunes and the dead to fight for him.
300 0 0 1 3520 600 30 60 31 25 30 300 10
2
1 Liche Priest (Light)
Heroes / Wizard / wh2_dlc09_tmb_cha_liche_priest_light_0
Liche Priest (Light)
The savage desert itself obeys the one who summons the dunes and the dead to fight for him.
300 0 0 1 3520 600 30 60 31 25 30 300 10
3
1 Liche Priest (Nehekhara)
Heroes / Wizard / wh2_dlc09_tmb_cha_liche_priest_nehekhara_0
Liche Priest (Nehekhara)
The savage desert itself obeys the one who summons the dunes and the dead to fight for him.
300 0 0 1 3520 600 30 60 31 25 30 300 10
4
1 Liche Priest (Shadows)
Heroes / Wizard / wh2_dlc09_tmb_cha_liche_priest_shadow_0
Liche Priest (Shadows)
The savage desert itself obeys the one who summons the dunes and the dead to fight for him.
300 0 0 1 3520 600 30 60 31 25 30 300 10
5
1 Necrotect
Heroes / Whip Infantry / wh2_dlc09_tmb_cha_necrotect_0
Necrotect
All the Necrotects see now is purity besmirched. With a whipcrack they strive once more for perfection.
550 0 0 1 3788 600 55 65 31 45 30 360 20
6
1 Tomb Prince
Heroes / Halberd Infantry / wh2_dlc09_tmb_cha_tomb_prince_0
Tomb Prince
Entombed alongside their mighty sovereign, Nehekhara's deathless princes are reawakened to command the Undead legions.
700 0 0 1 4268 600 70 70 31 38 48 370 15