Left Panel
Constructs | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit |
Custom Battle Cost
Custom Battle Cost
|
Recruitment Cost
Recruitment Cost
|
Upkeep Cost
Upkeep Cost
|
Number of Units
|
Hit Points
This determines how many hits a unit can withstand alongside armour and melee defence. |
Mass
The weight of the unit. |
Armour
How resistant a unit is to missile fire and melee attacks. |
Leadership
A unit with high leadership is less likely to rout in the face of danger. Leadership is improved by experience in battle. |
Speed
This is how fast a unit moves. |
Melee Attack
This determines the chance of a successful hit on the enemy when the unit is engaged in melee. Battle-hardened troops will gain experience through melee, improving this skill. |
Melee Defence
This determines the chance of a unit being hit whilst in melee. This only works in melee and provides no protection from missiles! |
Weapon Strength
The damage caused by a unit's weapon, split between base and armour piercing. Armour-piercing damage is always applied; base damage can be blocked by armour. |
Charge Bonus
This increases a unit's melee attack and damage when charging. |
Ammunition
The amount of ammunition this unit can carry into battle. Once this has been exhausted the unit will be forced to switch to melee to continue fighting. After the battle, ammunition is fully replenished. |
Range
A long range enables you to hit enemies from a distance, but weapons are still more accurate at shorter ranges. |
Missile Strength
The damage caused by a missile attack, split between base and armour piercing. Armour-piercing damage is always applied, base damage can be blocked by armour. |
|||||
1 |
Constructs /
Monster / wh2_dlc09_tmb_veh_khemrian_warsphinx_0 Khemrian Warsphinx A monolithic force of destruction on the battlefield - each tremendous footstep crushing many foolish warriors underfoot. |
|||||||||||||||||||||
1800 | 0 | 0 | 4 | 38480 | 100 | 95 | 60 | 33 | 38 | 38 | 480 | 64 | ||||||||||
2 |
Constructs /
Monstrous Cavalry / wh2_dlc09_tmb_cav_necropolis_knights_0 Necropolis Knights Each serpentine steed is spurred to acts of great brutality in the name of the king. |
|||||||||||||||||||||
1425 | 0 | 0 | 24 | 7272 | 80 | 110 | 60 | 28 | 40 | 43 | 67 | 52 | ||||||||||
3 |
Constructs /
Monstrous Cavalry / wh2_dlc09_tmb_cav_necropolis_knights_1 Necropolis Knights (Halberds) Tethered to their mounts by a sharp hook, the other mummified hand wields a barbed staff to carve through mortal flesh. |
|||||||||||||||||||||
1575 | 0 | 0 | 24 | 7272 | 80 | 110 | 60 | 28 | 32 | 37 | 55 | 40 | ||||||||||
4 |
Constructs /
Specialist Artillery / wh2_pro06_tmb_mon_bone_giant_0 Bone Giant The Necrolith Colossi are great bestriding monuments, often in the shape of hulking skeletons. |
|||||||||||||||||||||
1600 | 0 | 0 | 1 | 12620 | 6500 | 80 | 55 | 32 | 30 | 28 | 400 | 20 | 20 | 350 | 562 | |||||||
5 |
Constructs /
Magical Monster / wh2_dlc09_tmb_mon_heirotitan_0 Hierotitan Death's true face radiates sinister magic; the cruel laughter of ancient gods echoes within its shadow. |
|||||||||||||||||||||
2000 | 0 | 0 | 1 | 12620 | 6500 | 100 | 60 | 32 | 56 | 45 | 550 | 20 | ||||||||||
6 |
Constructs /
Monster / wh2_dlc09_tmb_mon_necrosphinx_0 Necrosphinx The living are scythed down as these nightmarish beasts glide and bound amongst their helpless, terrified prey. |
|||||||||||||||||||||
2000 | 0 | 0 | 1 | 8960 | 5500 | 100 | 60 | 68 | 48 | 40 | 550 | 52 | ||||||||||
7 |
Constructs /
Monster / wh2_dlc09_tmb_mon_necrosphinx_ror The Sphinx of Usekph (Necrosphinx) The fury of the gods made stone, these chosen Sphinxes augment their brutal scythe-attack with magic and fire. |
|||||||||||||||||||||
2350 | 0 | 0 | 1 | 9780 | 5500 | 100 | 65 | 68 | 61 | 50 | 550 | 52 | ||||||||||
8 |
Constructs /
Monstrous Infantry / wh2_dlc09_tmb_mon_sepulchral_stalkers_0 Sepulchral Stalkers These sentinels mark the borders of the Tomb Kings' realm, submerged in the sand, waiting to strike at the unsuspecting. |
|||||||||||||||||||||
1200 | 0 | 0 | 16 | 7040 | 900 | 80 | 50 | 50 | 22 | 30 | 75 | 10 | 12 | 80 | 130 | |||||||
9 |
Constructs /
Monstrous Infantry / wh2_dlc09_tmb_mon_sepulchral_stalkers_ror Eyes of the Desert (Sepulchral Stalkers) Lying in wait, biding their time. The desert sees all. Nothing escapes. |
|||||||||||||||||||||
1350 | 0 | 0 | 16 | 7040 | 900 | 80 | 60 | 50 | 29 | 38 | 75 | 10 | 12 | 80 | 159 | |||||||
10 |
Constructs /
Monster / wh2_dlc09_tmb_mon_tomb_scorpion_0 Tomb Scorpion They can burrow for leagues when summoned, bursting into battle with a blast of sand and snapping limbs. |
|||||||||||||||||||||
1000 | 0 | 0 | 1 | 6020 | 2400 | 90 | 55 | 50 | 35 | 33 | 380 | 45 | ||||||||||
11 |
Constructs /
Monstrous Infantry / wh2_dlc09_tmb_mon_ushabti_0 Ushabti The physical embodiment of the everlasting gods; curse ye all men who look upon their divine forms! |
|||||||||||||||||||||
900 | 0 | 0 | 16 | 8128 | 1500 | 90 | 50 | 54 | 23 | 35 | 79 | 18 | ||||||||||
12 |
Constructs /
Monstrous Missile Infantry / wh2_dlc09_tmb_mon_ushabti_1 Ushabti (Great Bow) Tremble at their imposing sight, run in vain from their mighty arrows. |
|||||||||||||||||||||
1100 | 0 | 0 | 12 | 6096 | 1500 | 90 | 40 | 54 | 23 | 35 | 65 | 18 | 21 | 255 | 111 | |||||||
13 |
Constructs /
Monstrous Missile Infantry / wh2_dlc09_tmb_mon_ushabti_ror Chosen of the Gods (Ushabti - Great Bow) Bearing the faces of Nehekhara’s illustrious pantheon, these Ushabti use spear-sized arrows – and the fear of the gods – to strike at the unfortunate foe. |
|||||||||||||||||||||
1300 | 0 | 0 | 12 | 6096 | 1500 | 90 | 45 | 54 | 30 | 44 | 65 | 18 | 21 | 255 | 109 | |||||||
|