Wulfrik the Wanderer (Marauder Chariot)
The Eternal Challenger is bound to a lifetime of constant duelling and violent killing.Wulfrik the Wanderer is one of the most devout worshippers of the Ruinous Powers to have ever journeyed across the world. With a hulking frame and tremendous skill at arms, his curse is to perpetually seek out the mightiest champions to duel – be they living, dead, mortal, or daemonic. His loyal warriors willingly sail to the corners of the world with him, raiding by his side as he takes the heads of all who dare cross his path. It is said that once Wulfrik has decided upon his next quarry, it is impossible to escape – such is his dutiful willingness to provide the murderous offerings due to the nefarious Dark Gods.
Unit Name Wulfrik the Wanderer (Marauder Chariot) |
Main Unit Key wh_dlc08_nor_cha_wulfrik_2 |
Land Unit Key wh_dlc08_nor_cha_wulfrik_2 |
Land Unit Group Parents Lords |
Land Unit Group Chariot |
Caste Lord |
Category War Machine |
Class Command |
Custom Battle Cost 1400 |
Recruitment Cost 1400 |
Upkeep Cost 350 |
Number of Units 1 |
5808 |
├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_wm_chariot_staff_and_sword |
├ Engines of War wh_main_chs_chariot_large_draught |
├ Engine Entity wh_main_vehicle_chs_chariot |
├ Engine Hit Points 8 |
├ Articulated wh_main_chs_chariot_horse |
├ Articulated Entity wh_main_vehicle_chs_chariot_articulation |
├ Articulated Hit Points 8 |
├ Num Engines 1 |
├ Man Entity wh_main_infantry_wulfrik_fast_hero_blood |
├ Man Hit Points 8 |
├ Num Men 2 |
└ Bonus Hit Points 5776 |
2200 |
├ Engine Mass 1100.0000 |
└ Man Mass 1100.0000 |
100 |
├ Armour wh2_main_heavy_metal_100 |
├ Shield wh_missile_block_35_metal |
└ Missile Block Chance 35 |
Leadership 75 |
78 |
├ Engine Speed 78 |
└ Man Speed 35 |
Melee Attack 48 |
30 |
420 |
├ Melee Weapon wh_main_chs_chariot_hero |
├ Base Weapon Damage 145 |
├ Armour-Piercing Weapon Damage 275 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 20 |
Charge Bonus 90 |
Abilities
-
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Hunter of Champions
Cursed to wander the length and breadth of the world, his never-ending quest to challenge and best the most gifted warriors.
Speed x 55%
Armour -30
Melee Defence -40 -
Fight or Die!
There is no other choice. There never was.
Melee Attack +24
Leadership +16 -
Seafang
There's no outrunning the terrible, flying Longship known as the 'Seafang'; once in its sights, an agonising, merciless death is your only possible destination. -
Rage
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
Melee Attack +5
Leadership +8
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +10 -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos | |
The Lost God |