Tyrion (Malhandhir)
The greatest warrior the High Elves have ever known, eschewing dreams of kingship for glory in battle.Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Prince Tyrion is the High Elves' greatest living warrior. So valiant and skilled is he that the bards of Ulthuan sing that he is nothing less than Aenarion reborn - a tale that is given credence far beyond Ulthuan's shores. Since Tyrion's meteoric rise to fame, many have whispered of his destiny to lead the High Elves towards a glorious future, and perhaps one day to take the Phoenix Crown. If Tyrion hears such gossip, he pays it no heed, for he is unswervingly loyal to Finubar. Thus does Tyrion concern himself only with the twin duties of protecting Ulthuan and its Everqueen. However, the latter is seen less as a duty than it is a calling of the heart - it is common knowledge that Tyrion is Alarielle's consort, and has been for many years.
Unit Name Tyrion (Malhandhir) |
Main Unit Key wh2_main_hef_cha_tyrion_1 |
Land Unit Key wh2_main_hef_cha_tyrion_1 |
Land Unit Group Parents Lords |
Land Unit Group Cavalry |
Caste Lord |
Category Cavalry |
Class Command |
Custom Battle Cost 1700 |
Recruitment Cost 1700 |
Upkeep Cost 425 |
Number of Units 1 |
4892 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_elf_hr1_warhorse_sword |
├ Man Entity wh2_main_hef_infantry_hero_tyrion_rider_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4884 |
500 |
└ Man Mass 500.0000 |
125 |
├ Armour wh2_main_plate_125 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 85 |
36 |
└ Man Speed 36 |
Melee Attack 75 |
60 |
470 |
├ Melee Weapon wh2_main_hef_tyrion_sword |
├ Base Weapon Damage 160 |
├ Armour-Piercing Weapon Damage 310 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 90 |
Abilities
-
Feint & Riposte
Quite literally the cut-and-thrust of the Elven way of battle; every stroke is precisely made and finds its mark perfectly.
Melee Attack +24
Melee Defence +24
[[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +20 -
Martial Mastery
While all High Elves have excellent martial prowess, those that continue upon the path of the warrior will further excel in armed combat.
Melee Attack +8
Melee Defence +12 -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125% -
Stand Your Ground!
On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
Melee Defence +24
Leadership +16
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Melee Expert
Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
Faction Availability | |
---|---|
Immortal Empires |