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HomeHome / Total War: WARHAMMER II / Skullsmasherz Waaagh! (Mortal Empires) / Units / Doom Diver Catapults
Doom Diver Catapults Skullsmasherz Waaagh! (Mortal Empires)Skullsmasherz Waaagh! (Mortal Empires) Field Artillery

Doom Diver Catapults

Fired from a catapult with crude wings strapped to his arms, the cackling Goblin pilot guides himself to a messy, pointy-hatted impact.

The height of the Doom Diver can reach is largely dependent on the quality of his hand-stitched leather wings and, perhaps even more importantly, how far back his crew can pull him on the sinew. It has been known for over zealous types to pull the entire device from its mounts - but more often than not the Doom Diver is stretched back to the limits of the crew's strength and let go with a loud TWANG! Ripping skywards like a bullet, the Doom Diver reaches cloud level before beginning his dive. Using his wings, the gobbo spirals and guides himself towards the chosen target. As the downward descent gains speed, most Goblins emit a high-pitched scream that grows louder and more irritating as it plummets earthwards. With worrying rapidity, the black speck in the sky expands into the plunging Doom Diver. When the Goblin finally impacts, the Greenskin himself might splatter altogether or, if he has effectively applied his wings as brakes and is a bit lucky, he might bounce. Either way a Doom Diver is likely to cause considerable damage to any foe he lands upon.

Doom Diver Catapults

Unit Name

Doom Diver Catapults

Main Unit Key

wh_main_grn_art_doom_diver_catapult

Land Unit Key

wh_main_grn_art_doom_diver_catapult

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Catapult

Naval Unit Group

Catapult

Soldiers

44

Caste

War Machine

Category

Siege Engine

Class

Field Artillery

Cost

1000

Recruitment Cost

1000

Upkeep Cost

250

Engine Missile Damage

240

├ Engine

wh_main_grn_art_doom_diver_catapult

├ Missile Weapon

wh_main_grn_doom_diver_catapult

├ Projectile

wh_grn_doomdiver_goblin

├ Missile Damage

70

├ Missile Ap Damage

170

└ Base Reload Time

18

Accuracy

10

Range

400

Reload

10

Shots Per Minute

3.7

Ammunition

22

Melee Attack

10

Weapon Strength (Weapon Damage)

24

├ Melee Weapon

wh_main_sword_short

├ Melee Damage Base

21

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

5

Melee Defence

6

├ Base Defence

6

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_leather_15

├ Armour Defence

15

└ Shield Armour

0

Health

53

├ Man Entity

wh2_dlc16_grn_inf_goblin_crew_blood_dismembers

├ Man Speed

33

├ Man Health

8

└ Bonus Hit Points

45

Leadership (Base Morale)

40

Abilities

No Ability

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.

Strengths & Weaknesses

  • Guided Projectile
    The projectile fired by this unit can home in on its target.
  • Armour-Piercing Missiles
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Requires Buildings
Doom Diver Catapults Lv. 0 Goblin Workshop
Goblin Workshop
(wh_main_grn_workshop_3)
Level 2
Garrison Buildings
Doom Diver Catapults x 2 Black Crag (Greenskin Stronghold)
Black Crag (Greenskin Stronghold)
(wh_main_special_settlement_black_crag_5_grn)
Level 5
Imposing Fort
Imposing Fort
(wh2_main_special_empire_fort_untainted_4)
Level 4
Impregnable Fort
Impregnable Fort
(wh2_main_special_empire_fort_untainted_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_eagle_untainted_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_untainted_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_griffon_untainted_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_untainted_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_phoenix_untainted_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_untainted_5)
Level 5
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_unicorn_untainted_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_untainted_5)
Level 5
Doom Diver Catapults x 1 Thriving Occupied Elven Colony
Thriving Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_5)
Level 5