Night Goblin ShamanMaddened by dank mould and mushrooms, a Goblin Shaman hurls debilitating spells into the enemy's ranks with chaotic abandon.
Night Goblin Shamans wear the easily-recognised hoods of their kind and are known for being particularly crazed due to eating vast quantities of hallucinogenic mushrooms. They are especially knowledgeable about fungus and only Night Goblin Shamans know the full rituals for growing, picking and preparing the deadly madcap mushrooms that can turn a Night Goblin into a ball-wielding Fanatic. It is said that a Night Goblin Shaman who eats too many mushrooms will eventually turn into a Shamanshroom, a magic-saturated fungal shoot. It is a damp, dull life as a mushroom, but it will probably get worse; as Shamanshrooms are highly coveted by other magic-casters, getting turned into one is surely a one-way ticket to being eaten alive.
Unit NameNight Goblin Shaman
Main Unit Keywh_main_grn_cha_night_goblin_shaman
Land Unit Keywh_main_grn_cha_night_goblin_shaman
Naval Unit Keywh_main_shp_transport
Land Unit GroupWizard
Naval Unit GroupWizard
├ Melee Weaponwh_main_grn_goblin_sword_caster_hero_poison
├ Melee Damage Base200
├ Melee Damage Ap80
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence26
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_main_grn_cha_goblin_hero_lgn_blood_dismember
├ Man Speed35
├ Man Health8
└ Bonus Hit Points3412
Leadership (Base Morale)50
- Mad Cap Mushrooms
Night Goblin Shamans brew a pungent fungus potion that, when drunk, will send the Fanatics into a spinning, whirling cyclone of death!
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
This unit can move hidden in any terrain.
Strengths & Weaknesses
This unit can cast spells.
- Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
- Poison Attacks
The poisonous attacks of this unit weaken the target's speed and damage.
|The Eye of the Vortex|