Goblin Wolf Rider ArchersA pack of Wolf Riders can appear from nowhere, strike with precision, and be away before the enemy knows what has happened.
Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.
Unit NameGoblin Wolf Rider Archers
Main Unit Keywh_main_grn_cav_goblin_wolf_riders_1
Land Unit Keywh_main_grn_cav_goblin_wolf_riders_1
Naval Unit Keywh_main_shp_transport
Land Unit GroupMissile Cavalry
Naval Unit GroupMissile Cavalry
Custom Battle Cost350
├ Missile Weaponwh_main_grn_goblin_bow_wolf_riders
├ Missile Damage10
├ Missile Ap Damage1
└ Base Reload Time8
Shots Per Minute8.3
├ Melee Weaponwh_main_sword_short
├ Melee Damage Base21
├ Melee Damage Ap3
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence14
└ Shield Defence0
├ Armour Defence25
└ Shield Armour0
├ Man Entitywh_main_grn_inf_goblin_cav_blood
├ Man Speed33
├ Man Health8
├ Bonus Hit Points41
├ Mount Entitywh_main_grn_wolf_mount_blood
├ Mount Speed92
└ Mount Health8
Leadership (Base Morale)38
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Fire Whilst Moving
This unit can fire while on the move.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
- Weak Against Armour
This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
- Poor Leadership
This unit suffers from poor Lord or other encouraging units nearby.
Sacred Spider Groundz
|The Eye of the Vortex|