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Kalara The Empire (Mortal Empires)The Empire (Mortal Empires) Command

Kalara

A solemn and sorrowful Waystalker, Kalara possesses a demeanour that belies her furious lethality.

Kalara is the paradigmatic Waystalker; solitary and at ease in the wild, be it the enchanted forests of Athel Loren or the entangled jungle canopies of Lustria. Her skill with a bow is matched by very few, for she possesses an ability to find a target’s weak points with frightening, supernatural aptitude. As with all Waystalkers, she shuns sedentary society and chooses to constantly prowl her hunting grounds. Despite her melancholy demeanour, Kalara is a savage huntress who stalks her prey with unrelenting steadfastness and courage. She seems to have a thirst for hunting that consumes her – after all, not many would willingly choose the untamed lands of Lustria for their hunting grounds. Kalara is just as equipped for taking on the continent’s beasts as anyone, however.

Kalara

Unit Name

Kalara

Main Unit Key

wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0

Land Unit Key

wh2_dlc13_emp_cha_hunter_kalara_of_wydrioth_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Hybrid Weapon Specialist

Naval Unit Group

Hybrid Weapon Specialist

Soldiers

1

Caste

Hero

Category

Missile Infantry

Class

Command

Cost

700

Recruitment Cost

1000

Upkeep Cost

0

Missile Damage

280

├ Missile Weapon

wh_dlc05_wef_glade_lord_bow

├ Projectile

wh_dlc05_wef_cha_trueflight_arrow

├ Missile Damage

196

├ Missile Ap Damage

84

└ Base Reload Time

8

Accuracy

20

Range

190

Reload

10

Shots Per Minute

8.3

Ammunition

40

Melee Attack

58

Weapon Strength (Weapon Damage)

325

├ Melee Weapon

wh_dlc05_wef_sword_hero_waystalker

├ Melee Damage Base

235

├ Melee Damage Ap

90

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

28

Melee Defence

48

├ Base Defence

48

├ Shield

none

└ Shield Defence

0

Armour

50

├ Armour

wh2_main_chainmail_50

├ Armour Defence

50

└ Shield Armour

0

Health

3988

├ Man Entity

wh_dlc05_wef_way_stalker_blood_dismembers

├ Man Speed

42

├ Man Health

8

└ Bonus Hit Points

3980

Leadership (Base Morale)

70

Abilities

  • Isha's Rain
    Several arrows rain down swiftly from the sky, striking anything caught within their area of effect.
  • Arrow of Kurnous
    The God of the Hunt blesses this arrow so it can travel great distances with unwavering accuracy and terrifying power.
  • Hawkish Precision
    The truly hawk-eyed always hit their targets. Always.
  • The Eye of Kurnous
    Setting their eye upon the foe, the general imbues their troops with Kurnous' spirit and the will to see his enemies destroyed.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • {{tr:guerrilla_deployment}}
  • Fire Whilst Moving
    This unit can fire while on the move.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Forest Stalker
    Wood Elf units gain accuracy benefits when fighting in forests.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Duellist
    This unit is best used to attack individual targets such as Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
  • Master Ambusher
    This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Recuitment Requirement
Maximum Number 1