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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Units / Arch Lector (Warhorse)
Arch Lector (Warhorse) Reikland (Mortal Empires)Reikland (Mortal Empires) Command

Arch Lector (Warhorse)

His is the grim, unending task of uprooting and shattering evil in all its forms.

The High Priest of the Cult of Sigmar is the Grand Theogonist, and beneath him are his two Arch Lectors - grim, imposing figures, both on and off the battlefield. As the Emperor is believed to be the living incarnation of Sigmar, all Electors may cast a vote to decide who is crowned the next ruler of the Empire, though they may not ever become Emperor themselves. In these dark times, where the curse of Undeath and the worship of Chaos infest the Empire, it is the duty of Arch Lectors to protect the populace and cast out such evils. They epitomise the warrior courage of Sigmar himself, leading from the front where they manifest the power of the gods and inspire whole armies to acts of heroism.

Arch Lector (Warhorse)

Unit Name

Arch Lector (Warhorse)

Main Unit Key

wh_dlc04_emp_cha_arch_lector_1

Land Unit Key

wh_dlc04_emp_cha_arch_lector_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Cavalry

Naval Unit Group

Cavalry

Soldiers

1

Caste

Lord

Category

Cavalry

Class

Command

Cost

750

Recruitment Cost

1300

Upkeep Cost

250

Melee Attack

30

Weapon Strength (Weapon Damage)

380

├ Melee Weapon

wh_dlc04_emp_hammer_arch_lector

├ Melee Damage Base

266

├ Melee Damage Ap

114

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

46

Melee Defence

55

├ Base Defence

55

├ Shield

none

└ Shield Defence

0

Armour

95

├ Armour

wh2_main_plate_95

├ Armour Defence

95

└ Shield Armour

0

Health

4680

├ Man Entity

wh_dlc04_infantry_slow_hero_blood_arch_lector

├ Man Speed

31

├ Man Health

8

├ Bonus Hit Points

4664

├ Mount

wh_dlc04_emp_mnt_warhorse_arch_lector

├ Mount Entity

wh_main_cavalry_standard_360_blood_hero

├ Mount Speed

78

└ Mount Health

8

Leadership (Base Morale)

75

Abilities

  • Divine Power
    Such is the strength of Sigmar's favour that enemies fail to act in the presence of such brilliance.
  • Grand Hammer of Sigmar
    The Warrior Priest implores Sigmar to imbue him with a modicum of divine strength, and now his hammer glows bright with power!
  • Grand Shield of Faith
    The Warrior Priest’s faith manifests in the form of a shield as hard as castle-forged steel.
  • Grand Soulfire
    A battle prayer that bathes the Warrior Priest in white, holy fire, sears Sigmar’s foes but leaves the supplicant unharmed.
  • Benediction
    The Warrior Priest passes the blessings of the Heldenhammer to the brave men around him.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Battle Prayers
    This unit can learn prayers to support allies and defeat foes in battle.
  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.