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HomeHome / Total War: WARHAMMER II / Warriors of Chaos (Mortal Empires) / Units / Chaos Feral Manticore
Chaos Feral Manticore Warriors of Chaos (Mortal Empires)Warriors of Chaos (Mortal Empires) Melee Infantry

Chaos Feral Manticore

The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same.

Manticores are huge, leonine beasts that soar on leathery wings. They are amongst the most powerful of all the predators that live in the north’s mountain ranges. The mutating power of Chaos ensures that no two Manticores are truly alike. Some have manes of writhing serpents, others pelts of iron scales, and many sprout spiked tales with a poison strong enough to boil a man’s blood in his veins. However, all Manticores are berserk killers saturated with primal fury. They are so fierce that they are held by the Dark Elves to be incarnations of Khaine, God of Murder.

Chaos Feral Manticore

Unit Name

Chaos Feral Manticore

Main Unit Key

wh_dlc06_chs_feral_manticore

Land Unit Key

wh_dlc06_chs_feral_manticore

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flying Monster

Naval Unit Group

Flying Monster

Soldiers

1

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

225

Melee Attack

40

Weapon Strength (Weapon Damage)

445

├ Melee Weapon

wh_dlc01_chs_manticore

├ Melee Damage Base

290

├ Melee Damage Ap

155

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

50

Melee Defence

34

├ Base Defence

34

├ Shield

none

└ Shield Defence

0

Armour

45

├ Armour

wh2_main_body_45

├ Armour Defence

45

└ Shield Armour

0

Health

5103

├ Man Entity

wh_dlc01_flying_manticore_blood

├ Man Speed

70

├ Man Health

8

└ Bonus Hit Points

5095

Leadership (Base Morale)

56

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Rampage
    When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.

Strengths & Weaknesses

  • Causes Terror
    This unit can fear themselves.
  • Rampage
    When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.
  • No Forest Penalty
    Large units do not suffer penalties when moving through forest, simply smashing through the undergrowth instead.
Requires Buildings
Chaos Feral Manticore Lv. 0 Chaos Rift
Chaos Rift
(wh_main_horde_chaos_magic_2)
Level 1
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