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Felix Carcassonne (Mortal Empires)Carcassonne (Mortal Empires) Command

Felix

Beholden by his drunken oath, Felix’s companionship with the Slayer brings him heroism and adventure, which he indulges in with ostensible reluctance!

After many adventures at his Dwarf companion’s side, Felix Jaeger has the appearance and physique of a weathered swordsmen. In his capacity as a poet and writer, he drunkenly made an oath to the Slayer Gotrek Gurnisson to be his ‘rememberer’; to travel with him and record his exploits in prose, then to finally detail his inevitably epic death. The trouble is, Gotrek’s continual, accidental avoidance of his own end has led the pair to spend a number of years living a nomadic existence of heroism and adventure, one which has taken them to all corners of the world. As a matter of honour, Felix follows Gotrek on these suicidal forays with disinclination, but through his experiences has become an adept combatant who approaches his predicaments with logic and careful consideration, whether it be in battle or otherwise – a far contrast from his brutal, absolutist companion Gotrek!

Felix

Unit Name

Felix

Main Unit Key

wh2_pro08_neu_cha_felix

Land Unit Key

wh2_pro08_neu_cha_felix

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Melee Specialist

Naval Unit Group

Melee Specialist

Soldiers

1

Caste

Hero

Category

Melee Infantry

Class

Command

Cost

800

Recruitment Cost

800

Upkeep Cost

0

Melee Attack

50

Weapon Strength (Weapon Damage)

380

├ Melee Weapon

wh2_pro08_neu_felix_sword

├ Melee Damage Base

115

├ Melee Damage Ap

265

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

20

Charge Bonus

35

Melee Defence

55

├ Base Defence

55

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh2_main_chainmail_70

├ Armour Defence

70

└ Shield Armour

0

Health

4168

├ Man Entity

wh_main_infantry_standard_hero_blood

├ Man Speed

34

├ Man Health

8

└ Bonus Hit Points

4160

Leadership (Base Morale)

70

Abilities

  • Helping Hand
    Two blades are infinitely better than one - twice the attack, double the number of fell lives unceremoniously ended.
  • Blood Oath
    Gotrek's "rememberer" has pledged with his blood to record his friend the Dwarf Slayer's deeds until the day he finally joins his venerable Ancestors.
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Recuitment Requirement
Maximum Number 1