Galleon - Spearmen-at-Arms (Shields)placeholder
Put a spear in a man's hand and tell him to brace and he will. He will also hope, and pray.
Even for a Black Orc, Grimgor's thirst for war was exceptional. If a single day went by without a battle, Grimgor was known to start camp-decimating arguments, his one good eye blazing with eagerness to find fault and start a good scrap. Two days without a battle and Grimgor would smite anything he could reach, save (perhaps) his fellow Black Orcs. No one knows for sure what would happen if three days without a battle ever occurred, but even scarred veterans tremble just to think of it. This unquenchable thirst for battle is a sign that marks out a Warboss for leadership, a sign that the Orc is favoured by Gork (or Mork). In a hulking Black Orc with unmatched fighting skills and ferocity it has marked out Grimgor for greatness; the prophet and harbinger of Gork (or Mork).
Each Midsummer, commoners flock to their Lord's castle to present their sons in the hope that they will be trained as Men-at-Arms. For a peasant to have a son accepted into the ranks of a Knight's household is a great honour. Some young peasants will have been guided towards this goal through their entire life, encouraged to stand up straighter and taller than the usual peasant 'slouch' to better improve their chances of selection. All morning and afternoon the Knight inspects the candidates. By dusk, the luckiest and strongest are selected and are taken back to the castle where they are given basic training and outfitted in the livery of their Lord.
Unit NameGalleon - Spearmen-at-Arms (Shields)
Main Unit Keywh_main_brt_shp_galleon
Land Unit Keywh_main_brt_inf_spearmen_at_arms
Naval Unit Keywh_main_brt_shp_galleon
Land Unit GroupSword Infantry
Naval Unit GroupSword Infantry
├ Melee Weaponwh_main_brt_spear
├ Melee Damage Base17
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants15
└ Bonus vs Infantry0
├ Base Defence38
└ Shield Defence0
├ Armour Defence30
└ Shield Armour55
├ Man Entitywh_main_infantry_standard_blood_dismembers
├ Man Speed30
├ Man Health8
└ Bonus Hit Points57
Leadership (Base Morale)50
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
|The Eye of the Vortex|