Men-at-Arms (Polearm)Though not noble or powerful like Knights, these men take great honour to take up arms in defence of home.
Each Midsummer, commoners flock to their Lord's castle to present their sons in the hope that they will be trained as Men-at-Arms. For a peasant to have a son accepted into the ranks of a Knight's household is a great honour. Some young peasants will have been guided towards this goal through their entire life, encouraged to stand up straighter and taller than the usual peasant 'slouch' to better improve their chances of selection. All morning and afternoon the Knight inspects the candidates. By dusk, the luckiest and strongest are selected and are taken back to the castle where they are given basic training and outfitted in the livery of their Lord.
Unit NameMen-at-Arms (Polearm)
Main Unit Keywh_main_brt_inf_men_at_arms
Land Unit Keywh_main_brt_inf_men_at_arms
Naval Unit Keywh_main_shp_transport
Land Unit GroupHalberd Infantry
Naval Unit GroupHalberd Infantry
├ Melee Weaponwh_main_brt_halberd
├ Melee Damage Base7
├ Melee Damage Ap18
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants18
└ Bonus vs Infantry0
├ Base Defence40
└ Shield Defence0
├ Armour Defence30
└ Shield Armour0
├ Man Entitywh_main_infantry_standard_blood_dismembers
├ Man Speed30
├ Man Health8
└ Bonus Hit Points58
Leadership (Base Morale)56
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Charge Defence Against Large Foes
When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Witnessing friendly expendable units rout does not reduce other units' Leadership, unless they are themselves expendable.
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