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HomeHome / Total War: WARHAMMER II / Bretonnia (Mortal Empires) / Units / Peasant Bowmen (Fire Arrows)
Peasant Bowmen (Fire Arrows) Bretonnia (Mortal Empires)Bretonnia (Mortal Empires) Missile Infantry

Peasant Bowmen (Fire Arrows)

The flame of the Lady goes with this arrow, and so too the low-born archer before long…

Although they speak their vows of duty, the peasants of Bretonnia do not understand. It is not their business to understand or to think - only to do. They do not know why they are summoned to fight - these things being beyond their regard - yet when the Greenskin hordes are bearing down upon them, low-born men know they must fight or die. Sometimes they are fortunate enough to be armed with rudimentary weapons; bows, with arrows drenched in oil and lit, or dipped in diseased buboes. Unlike Men-At-Arms, Peasant Bowmen are not equipped from the armouries of the castle and so their longbows will often be their own possessions, handed down from father to son and, accordingly, are of variable quality. Peasants who survive a battle may think themselves lucky until they too are stricken by fatal pox, mayhaps from a cut received whilst loading their unfamiliar and cumbersome weapons!

Peasant Bowmen (Fire Arrows)

Unit Name

Peasant Bowmen (Fire Arrows)

Main Unit Key

wh_dlc07_brt_inf_peasant_bowmen_1

Land Unit Key

wh_dlc07_brt_inf_peasant_bowmen_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

90

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

112

Missile Damage

23

├ Missile Weapon

wh_dlc07_brt_longbow_fire

├ Projectile

wh_brt_longbow_arrow_fire

├ Missile Damage

21

├ Missile Ap Damage

2

└ Base Reload Time

11

Accuracy

10

Range

160

Reload

10

Shots Per Minute

6.1

Ammunition

22

Melee Attack

10

Weapon Strength (Weapon Damage)

22

├ Melee Weapon

wh_main_brt_sword_short

├ Melee Damage Base

19

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_leather_15

├ Armour Defence

15

└ Shield Armour

0

Health

54

├ Man Entity

wh_main_infantry_standard_light_blood_dismembers

├ Man Speed

33

├ Man Health

8

└ Bonus Hit Points

46

Leadership (Base Morale)

36

Abilities

No Ability

Attributes

  • Expendable
    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Weak Against Armour
    This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.
  • Poor Accuracy
    This unit's attacks are prone to go stray.
  • Poor Leadership
    This unit suffers from poor Lord or other encouraging units nearby.
Requires Buildings
Peasant Bowmen (Fire Arrows) Lv. 0 Farm
Farm
(wh_main_brt_farm_2)
Level 1
Landed Estate
Landed Estate
(wh_main_brt_farm_3)
Level 2
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