Left Panel
menu
HomeHome / Total War: WARHAMMER II / Challenger of the Hound (Mortal Empires) / Units / Melee Infantry
Challenger of the Hound (Mortal Empires) Challenger of the Hound (Mortal Empires) Units

Melee Infantry

Frontline soldiers trained for hand-to-hand combat with their enemies.

Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Forsaken
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_forsaken_0)
Forsaken
Little humanity remains within the Forsaken, only a desire for battle, followed by a furious charge into the fray.
80 750 750 187 32 60 36 20 85 92 70
2
120 Chaos Marauders (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_marauders_1)
Chaos Marauders (Great Weapons)
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 475 475 100 34 30 22 20 15 78 60
3
1 Dragon Ogre Shaggoth
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_dragon_ogre_shaggoth)
Dragon Ogre Shaggoth
The Shaggoth tower over the common man, casting fearsome shadows matched only by the seismic devastation they cause.
1 2000 2000 500 58 460 52 44 70 8588 75
4
100 Chaos Warriors
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_warriors_0)
Chaos Warriors
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 750 800 200 36 36 20 44 155 90 75
5
16 Dragon Ogres
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_dragon_ogre)
Dragon Ogres
In battle is the only time a Dragon Ogre can die, so they fight with a powerful fury.
16 1650 1650 412 32 110 32 40 60 616 72
6
100 Chaos Warriors (Halberds)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_warriors_1)
Chaos Warriors (Halberds)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 850 900 225 30 34 10 42 100 90 75
7
16 Chaos Trolls (Armoured)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_mon_trolls_1)
Chaos Trolls (Armoured)
Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.
16 950 950 238 34 100 24 32 110 494 40
8
80 Chosen
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_0)
Chosen
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1250 1300 325 46 48 26 60 180 131 85
9
80 Chosen (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chosen_1)
Chosen (Great Weapons)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1450 1500 375 48 50 32 46 120 131 85
10
1 Chaos Feral Manticore
Melee Infantry / Melee Infantry / (wh_dlc06_chs_feral_manticore)
Chaos Feral Manticore
The Manticore is a killer, above all. Born of Chaos, mutations and madness, but a killer all the same.
1 800 800 200 40 445 50 34 45 5103 56
11
16 Chaos Spawn
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_spawn)
Chaos Spawn
Monsters of mutated chaos, these altered beasts rain savage blows upon the foe.
16 900 900 225 36 160 30 28 10 548 100
12
16 Aspiring Champions
Melee Infantry / Melee Infantry / (wh_dlc06_chs_inf_aspiring_champions_0)
Aspiring Champions
The path to Ruinous glory is strewn with the butchered remains of those who fell by the wayside.
16 550 550 137 46 48 26 62 175 238 80
13
80 Chaos Warhounds
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_0)
Chaos Warhounds
A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy.
80 400 400 100 26 22 18 17 15 76 38
14
80 Chaos Warhounds (Poison)
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_1)
Chaos Warhounds (Poison)
This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein.
80 475 475 118 26 22 18 17 15 76 38
15
1 Chaos Giant
Melee Infantry / Melee Infantry / (wh_main_chs_mon_giant)
Chaos Giant
A Giant is possessed of immense strength, and is devastatingly powerful when unleashed upon the opposition's battle line.
1 1500 1500 375 65 600 40 30 30 12620 100
16
16 Chaos Trolls
Melee Infantry / Melee Infantry / (wh_main_chs_mon_trolls)
Chaos Trolls
Though temperamental and difficult to control, a Troll is a whirling ball of difficult-to-kill death.
16 800 800 200 34 100 24 32 40 494 40
17
100 Chaos Warriors (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chaos_warriors_2)
Chaos Warriors (Great Weapons)
Chaos Warriors come alive in the midst of bloody battle; thriving on the slaughter of similar foes.
100 850 900 225 36 38 26 32 100 90 75
18
80 Chosen (Halberds)
Melee Infantry / Melee Infantry / (wh_dlc01_chs_inf_chosen_2)
Chosen (Halberds)
Chosen are greater than their Chaotic brethren, more powerful and savage in close quarters, especially with great weapons.
80 1400 1500 375 36 46 16 56 120 131 85
19
120 Chaos Marauders
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_marauders_0)
Chaos Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 375 375 50 34 28 18 28 50 78 60