WaywatchersThose who enter Athel Loren without permission must answer for such a transgression.
Waywatchers are silent sentinels, the guardians of the paths leading into Athel Loren. They are masters of concealment, and can lie unmoving and unnoticed for days on end before springing an ambush on a startled and unfortunate prey. Few warriors can match a Waywatcher's skill with a bow. Should they wish it, these silent stalkers can loose an unerring stream of black-shafted arrows in a heartbeat, or place a single shot precisely in the weak point of a foe's armour. Furthermore, Waywatchers are highly adept at the arts of disruption and surprise, often appearing silently next to a vulnerable enemy and vanishing as quickly before the body even hits the ground. Thus do any who enter Athel Loren run the risk of being slain without warning by the Waywatchers, cut down by unseen archers or falling prey to their cunningly-constructed traps.
Main Unit Keywh_dlc05_wef_inf_waywatchers_0
Land Unit Keywh_dlc05_wef_inf_waywatchers_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupMissile Infantry
Naval Unit GroupMissile Infantry
├ Missile Weaponwh_dlc05_wef_waywatchers_bow
├ Missile Damage6
├ Missile Ap Damage20
└ Base Reload Time11
Shots Per Minute6.1
├ Melee Weaponwh_dlc05_wef_sword_waywatcher
├ Melee Damage Base25
├ Melee Damage Ap7
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence28
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_dlc05_wef_inf_waywatcher_blood_dismembers
├ Man Speed40
├ Man Health8
└ Bonus Hit Points76
Leadership (Base Morale)72
- Hawkish Precision
The truly hawk-eyed always hit their targets. Always.
- Fire Whilst Moving
This unit can fire while on the move.
This unit can move hidden in any terrain.
Strengths & Weaknesses
- Forest Stalker
The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
- Good Range
This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
- Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Master Ambusher
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
|The Eye of the Vortex|