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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Units / Wardancers
Wardancers Argwylon (Mortal Empires)Argwylon (Mortal Empires) Melee Infantry

Wardancers

Floating and weaving through the battle line; an expressive demonstration of violence.

Sometimes known as Shadow Dancers of Loec, Feast Masters, Bladesingers, or Deathdancers, Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard them as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.

Wardancers

Unit Name

Wardancers

Main Unit Key

wh_dlc05_wef_inf_wardancers_0

Land Unit Key

wh_dlc05_wef_inf_wardancers_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Dual Sword Infantry

Naval Unit Group

Dual Sword Infantry

Soldiers

100

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

800

Recruitment Cost

800

Upkeep Cost

200

Melee Attack

40

Weapon Strength (Weapon Damage)

36

├ Melee Weapon

wh_dlc05_wef_sword_dual

├ Melee Damage Base

26

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

8

Charge Bonus

24

Melee Defence

38

├ Base Defence

38

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_body_15

├ Armour Defence

15

└ Shield Armour

0

Health

68

├ Man Entity

wh_dlc05_wef_inf_wardancer_blood_dismembers

├ Man Speed

46

├ Man Health

8

└ Bonus Hit Points

60

Leadership (Base Morale)

70

Abilities

  • The Shadow's Coil
    The wending and twisting of the Wardancers hardens their spirits and their bodies against would-be attackers.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

  • Forest Stalker
    Wood Elf units gain accuracy benefits when fighting in forests.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
  • Shadow Dances of Loec
    The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
  • Dodge
    This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
Requires Buildings
Wardancers Lv. 0 Tricksters Gallery
Tricksters Gallery
(wh_dlc05_wef_melee_2)
Level 1
Forest Lookout
Forest Lookout
(wh_dlc05_wef_melee_3)
Level 2
Shadow-Groves of Loec
Shadow-Groves of Loec
(wh2_dlc16_special_forest_of_gloom_shadow_groves_of_loec)
Level 0
Garrison Buildings
Wardancers x 2 Undergrowth Lookouts
Undergrowth Lookouts
(wh_dlc05_wef_agent_protection_1)
Level 0
Wardancers x 1 Sacrificial Grounds
Sacrificial Grounds
(wh_dlc05_wef_outpost_slaughter_1)
Level 0
Wardancers x 4 Shadow-Groves of Loec
Shadow-Groves of Loec
(wh2_dlc16_special_forest_of_gloom_shadow_groves_of_loec)
Level 0