Left Panel
menu
HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Units / Glade Riders (Spears)
Glade Riders (Spears) Argwylon (Mortal Empires)Argwylon (Mortal Empires) Shock Cavalry

Glade Riders (Spears)

The Asrai’s mounted warriors wield their humble spears with graceful skill, piercing through enemy battle lines with unflappable confidence.

The Glade Riders are perhaps the greatest horse-warriors of the world, their Elven reflexes allowing them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of lesser races. Whether firing backwards while riding full pelt through deep woods or darting through the ranks of surprised enemy outriders, Glade Riders routinely survive their escapades unscathed through a formidable combination of graceful skill and unflappable confidence.

Glade Riders (Spears)

Unit Name

Glade Riders (Spears)

Main Unit Key

wh2_dlc16_wef_cav_glade_riders_2

Land Unit Key

wh2_dlc16_wef_cav_glade_riders_2

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Shock Cavalry

Naval Unit Group

Shock Cavalry

Soldiers

60

Caste

Melee Cavalry

Category

Cavalry

Class

Shock Cavalry

Cost

550

Recruitment Cost

550

Upkeep Cost

138

Melee Attack

28

Weapon Strength (Weapon Damage)

27

├ Melee Weapon

wh2_dlc16_wef_spear_glade_riders

├ Melee Damage Base

20

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

40

Melee Defence

30

├ Base Defence

30

├ Shield

wh_missile_block_35_wood

└ Shield Defence

0

Armour

50

├ Armour

wh2_main_body_15

├ Armour Defence

15

└ Shield Armour

35

Health

88

├ Man Entity

wh_dlc05_wef_cav_glade_rider_blood

├ Man Speed

35

├ Man Health

8

├ Bonus Hit Points

72

├ Mount

wh_dlc05_wef_mnt_elven_steed

├ Mount Entity

wh_dlc05_wef_cavalry_fast_360_blood

├ Mount Speed

94

└ Mount Health

8

Leadership (Base Morale)

60

Abilities

No Ability

Attributes

  • {{tr:guerrilla_deployment}}
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.

Strengths & Weaknesses

  • Forest Stalker
    Wood Elf units gain accuracy benefits when fighting in forests.
  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Requires Buildings
Glade Riders (Spears) Lv. 0 Muster Stone
Muster Stone
(wh_dlc05_wef_cavalry_1)
Level 0
Grove of the Horse
Grove of the Horse
(wh_dlc05_wef_cavalry_2)
Level 1
Pastures of Skymark
Pastures of Skymark
(wh_dlc05_wef_cavalry_3)
Level 2
Arboreal Paddock
Arboreal Paddock
(wh_dlc05_wef_cavalry_4)
Level 3