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HomeHome / Total War: WARHAMMER II / Clan Skryre / Units / Brood Horror
Brood Horror Clan SkryreClan Skryre Melee Infantry

Brood Horror

The most brutish horrors of the rat brood bite, savage, and devour anything within reach of their razor-sharp teeth.

When Clan Moulder spawns a pack of Giant Pox Rats, there is occasionally one among them who will brutally devour the rest of the brood, growing fat and bloated in both strength and savagery, the twisted forms of its kin still visible as they writhe and claw at their fleshy prison. The so-called Brood Horrors are highly prized by the Master Mutators, who trade them with the wealthier Skaven clans for use as as war-mounts for especially powerful or ostentatious Skaven warlords, or goad them into battle to flail and crush the foe beneath their razor-clawed limbs.

Brood Horror

Unit Name

Brood Horror

Main Unit Key

wh2_dlc16_skv_mon_brood_horror_0

Land Unit Key

wh2_dlc16_skv_mon_brood_horror_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monster

Naval Unit Group

Monster

Soldiers

1

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Cost

1200

Recruitment Cost

1100

Upkeep Cost

275

Melee Attack

40

Weapon Strength (Weapon Damage)

400

├ Melee Weapon

wh2_dlc12_skv_brood_horror_0

├ Melee Damage Base

125

├ Melee Damage Ap

275

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

65

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

wh2_main_body_40

├ Armour Defence

40

└ Shield Armour

0

Health

6009

├ Man Entity

wh2_dlc12_skv_mon_brood_horror_blood

├ Man Speed

95

├ Man Health

8

└ Bonus Hit Points

6001

Leadership (Base Morale)

55

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
  • Regeneration
    There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Moulder Monster
    This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Causes Terror
    This unit can fear themselves.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Deathblow
    Some units simply fight to the bitter end – sometimes beyond that! Imminent death only makes them fight harder. When killed in melee, this unit launches a final attack with its dying breath.
Requires Buildings
Brood Horror Lv. 0 Force-Feeding Chambers
Force-Feeding Chambers
(wh2_main_skv_monsters_3)
Level 2
Laboratory
Laboratory
(wh2_main_skv_monsters_4)
Level 3