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HomeHome / Total War: WARHAMMER II / Clan Skryre / Units / Eshin Triads
Eshin Triads Clan SkryreClan Skryre Melee Infantry

Eshin Triads

Swift of foot and hidden from sight, the Triads’ killing techniques are as emphatic in combat as the rumours suggest.

The Assassins of Clan Eshin represent the culmination of years of training and ruthless murders. All Eshin warriors are trained to learn these defining skill-traits, but only the Assassins have the skill and experience necessary to undertake the highest tier of training. It is then that the secret arts are taught, some of which are ancient techniques studied in the Far East, but many more are unique fighting styles of the ratmen's own design. By the end of the long initiation, an Eshin Assassin can jump many times its own height, hurtle over obstacles or back-flip a great distance. He can run faster than a galloping horse and climb up smooth surfaces with ease. In motion, an Assassin is a blur, able to rain blows upon a foe or pluck arrows out of mid-flight. An Eshin Triad is a unit of three Skaven Assassins tasked with hunting down and killing vulnerable individuals and even small units.

Eshin Triads

Unit Name

Eshin Triads

Main Unit Key

wh2_dlc14_skv_inf_eshin_triads_0

Land Unit Key

wh2_dlc14_skv_inf_eshin_triads_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Guandao Infantry

Naval Unit Group

Guandao Infantry

Soldiers

72

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

750

Recruitment Cost

750

Upkeep Cost

188

Melee Attack

30

Weapon Strength (Weapon Damage)

30

├ Melee Weapon

wh2_dlc14_eshin_triad_guandao

├ Melee Damage Base

8

├ Melee Damage Ap

22

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

20

├ Armour

wh2_main_body_20

├ Armour Defence

20

└ Shield Armour

0

Health

80

├ Man Entity

wh2_main_skv_infantry_fast_360

├ Man Speed

54

├ Man Health

8

└ Bonus Hit Points

72

Leadership (Base Morale)

55

Abilities

  • Concealment Bombs
    When a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else.
  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.

Attributes

  • Charge Defence vs. Large
    When bracing, this unit negates the charge bonus of any large attacker.
  • {{tr:guerrilla_deployment}}
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Weeping Blade
    Weeping Blades devour armour. A couple of slashes is all that's needed for their corrosive venom to eat through even the thickest of plates.
  • Stalk
    This unit can move hidden in any terrain.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Requires Buildings
Eshin Triads Lv. 0 Den of Secrets
Den of Secrets
(wh2_main_skv_assassins_3)
Level 2