Left Panel
menu
HomeHome / Total War: WARHAMMER II / Yvresse / Units / Bruwor, Protector of Life
Bruwor, Protector of Life YvresseYvresse Melee Infantry

Bruwor, Protector of Life

These wise, winged bastions of the forest will see it defended, as they have done for countless centuries.

Nothing dwells for long in Athel Loren without being changed, and the Forest Dragons are no exception. Like certain groups of Wood Elves, the Dragons have slowly become an extension of the forest's will to survive and prosper. Though still voracious predators, the Dragons hunt only when the forest has need of them, resting in a state of hibernation for the remainder of the time. Should there be an intrusion by creatures too mighty for Athel Loren's spirits, the forest will occasionally goad one or more Forest Dragons to wakefulness in order to counter the threat. More often, the Elves will themselves petition the aid of a Dragon to serve as a steed for a Glade Lord - a request that the beast cedes with reasonable grace, provided it wasn't disturbed from a particularly fascinating dream. Over time, a Glade Lord might form a strong bond with a particular Forest Dragon, the two becoming friends - more than mere allies at need.

Bruwor, Protector of Life

Unit Name

Bruwor, Protector of Life

Main Unit Key

wh2_dlc15_hef_mon_forest_dragon_imrik

Land Unit Key

wh2_dlc15_hef_mon_forest_dragon_imrik

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flying Monster

Naval Unit Group

Flying Monster

Soldiers

1

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Cost

2000

Recruitment Cost

0

Upkeep Cost

450

Melee Attack

46

Weapon Strength (Weapon Damage)

480

├ Melee Weapon

wh2_dlc15_hef_forest_dragon_imrik

├ Melee Damage Base

165

├ Melee Damage Ap

315

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

10

Charge Bonus

60

Melee Defence

46

├ Base Defence

46

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh2_main_body_70

├ Armour Defence

70

└ Shield Armour

0

Health

7408

├ Man Entity

wh_main_flying_dragon_blood

├ Man Speed

65

├ Man Health

8

└ Bonus Hit Points

7400

Leadership (Base Morale)

70

Abilities

  • Soporific Breath
    Some Dragons breathe noxious fumes that have a long-lasting effect on their target's coordination - if it survived the attack in the first place.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Noxious Breath
    Some Dragons breathe noxious fumes that have a long-lasting effect on their target's coordination - if it survived the attack in the first place.
  • Forest Spirit
    The spirits of Athel Loren are able to shrug off most mundane attacks and gain accuracy benefits when fighting in forests.
  • Causes Terror
    This unit can fear themselves.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Recuitment Requirement
Maximum Number 1