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HomeHome / Total War: WARHAMMER II / High Elves / Units / Tyrion
Tyrion High ElvesHigh Elves Command

Tyrion

The greatest warrior the High Elves have ever known, eschewing dreams of kingship for glory in battle.

Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Prince Tyrion is the High Elves' greatest living warrior. So valiant and skilled is he that the bards of Ulthuan sing that he is nothing less than Aenarion reborn - a tale that is given credence far beyond Ulthuan's shores. Since Tyrion's meteoric rise to fame, many have whispered of his destiny to lead the High Elves towards a glorious future, and perhaps one day to take the Phoenix Crown. If Tyrion hears such gossip, he pays it no heed, for he is unswervingly loyal to Finubar. Thus does Tyrion concern himself only with the twin duties of protecting Ulthuan and its Everqueen. However, the latter is seen less as a duty than it is a calling of the heart - it is common knowledge that Tyrion is Alarielle's consort, and has been for many years.

Tyrion

Unit Name

Tyrion

Main Unit Key

wh2_main_hef_cha_tyrion_0

Land Unit Key

wh2_main_hef_cha_tyrion_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Cost

1400

Recruitment Cost

1400

Upkeep Cost

350

Melee Attack

75

Weapon Strength (Weapon Damage)

470

├ Melee Weapon

wh2_main_hef_tyrion_sword

├ Melee Damage Base

160

├ Melee Damage Ap

310

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

45

Melee Defence

60

├ Base Defence

60

├ Shield

none

└ Shield Defence

0

Armour

125

├ Armour

wh2_main_plate_125

├ Armour Defence

125

└ Shield Armour

0

Health

4288

├ Man Entity

wh2_main_hef_infantry_hero_tyrion_blood

├ Man Speed

36

├ Man Health

8

└ Bonus Hit Points

4280

Leadership (Base Morale)

85

Abilities

  • Feint & Riposte
    Quite literally the cut-and-thrust of the Elven way of battle; every stroke is precisely made and finds its mark perfectly.
  • Martial Mastery
    While all High Elves have excellent martial prowess, those that continue upon the path of the warrior will further excel in armed combat.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
  • Stand Your Ground!
    On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Melee Expert
    Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.