Hand of the Shadow Crown
The Shadow King’s right-hand Elf is just as committed to the Druchii’s destruction as his murderous monarch.The Shadow Warriors, Alith Anar’s masters of irregular warfare, are the elite warriors of the Elven race. From among their number, the Shadow King raises up the greatest warrior with the greatest grasp of strategy and tactics to be his ‘hand’, who advises him and carries out his will with a furious precision. On those occasions where Alith Anar’s force must split into two, the Hand of the Shadow Crown leads the second contingent, bringing death to the Dark Elves with the same ruthless efficiency as his unswerving liege.
Unit Name Hand of the Shadow Crown |
Main Unit Key wh2_dlc10_hef_cha_shadow_walker |
Land Unit Key wh2_dlc10_hef_cha_shadow_walker |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Assassin |
Naval Unit Group Assassin |
Soldiers 1 |
Caste Hero |
Category Missile Infantry |
Class Command |
Cost 1200 |
Recruitment Cost 1200 |
Upkeep Cost 250 |
352 |
├ Missile Weapon wh2_dlc10_hef_alith_anar_arrow |
├ Projectile wh2_dlc10_hef_alith_anar_arrow |
├ Missile Damage 77 |
├ Missile Ap Damage 275 |
└ Base Reload Time 11 |
Accuracy 10 |
Range 300 |
Reload 10 |
Shots Per Minute 6.1 |
Ammunition 30 |
Melee Attack 40 |
400 |
├ Melee Weapon wh2_main_hef_prince_sword |
├ Melee Damage Base 260 |
├ Melee Damage Ap 140 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
45 |
├ Base Defence 45 |
├ Shield none |
└ Shield Defence 0 |
40 |
├ Armour wh2_main_chainmail_40 |
├ Armour Defence 40 |
└ Shield Armour 0 |
3688 |
├ Man Entity wh2_dlc10_hef_infantry_shadow_walker |
├ Man Speed 46 |
├ Man Health 8 |
└ Bonus Hit Points 3680 |
Leadership (Base Morale) 76 |
Abilities
- Loose!
The authorisation to loose arrows without adherence to drill makes for an irregular - and therefore far deadlier - hail of pointed death. - Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes. - Slippery
Those who are "slippery" cannot be cornered or pinned - they simply "slip" away…
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - {{tr:guerrilla_deployment}}
- Fire Whilst Moving
This unit can fire while on the move. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
- Good Range
This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range. - Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Stalk
This unit can move hidden in any terrain. - Master Ambusher
This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Recuitment Requirement | |
---|---|
Maximum Number | 1 |