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Avelorn Avelorn Units

Lord (Custom Battle Units)

Lord
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Alarielle the Radiant
Missile Infantry / Command / (wh2_dlc10_hef_cha_alarielle_the_radiant_0)
Alarielle the Radiant
Alarielle the Radiant, High Priestess of Isha and Everqueen of Ulthuan.
1 600 1000 250 45 300 23 55 15 3888 85
2
1 Alarielle the Radiant (Elven Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_alarielle_the_radiant_1)
Alarielle the Radiant (Elven Steed)
Alarielle the Radiant, High Priestess of Isha and Everqueen of Ulthuan.
1 800 1100 275 45 300 38 55 15 4296 85
3
1 Alarielle the Radiant (Barded Ithilmar Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_alarielle_the_radiant_2)
Alarielle the Radiant (Barded Ithilmar Steed)
Alarielle the Radiant, High Priestess of Isha and Everqueen of Ulthuan.
1 850 1200 300 45 300 38 55 50 4296 85
4
1 Alarielle the Radiant (Great Eagle)
War Beast / Command / (wh2_dlc10_hef_cha_alarielle_the_radiant_3)
Alarielle the Radiant (Great Eagle)
Alarielle the Radiant, High Priestess of Isha and Everqueen of Ulthuan.
1 1150 1500 375 45 420 62 40 30 5080 85
5
1 Archmage (Beasts)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_beasts_0)
Archmage (Beasts)
As proven by the battle-weathered Archmages of Ghur, even the most advanced military designs benefit from the presence of feral Sorcerers.
1 450 1000 250 36 285 15 28 15 3820 75
6
1 Archmage (Beasts) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_beasts_1)
Archmage (Beasts) (Elven Steed)
As proven by the battle-weathered Archmages of Ghur, even the most advanced military designs benefit from the presence of feral Sorcerers.
1 650 1200 300 36 285 30 28 25 4148 75
7
2 Archmage (Beasts) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_beasts_2)
Archmage (Beasts) (Ithilmar Chariot)
As proven by the battle-weathered Archmages of Ghur, even the most advanced military designs benefit from the presence of feral Sorcerers.
2 950 1350 300 24 285 64 18 110 4456 75
8
1 Archmage (Beasts) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_beasts_3)
Archmage (Beasts) (Great Eagle)
As proven by the battle-weathered Archmages of Ghur, even the most advanced military designs benefit from the presence of feral Sorcerers.
1 1000 1500 375 44 420 62 30 30 5080 75
9
1 Archmage (Beasts) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_beasts_4)
Archmage (Beasts) (Moon Dragon)
As proven by the battle-weathered Archmages of Ghur, even the most advanced military designs benefit from the presence of feral Sorcerers.
1 2200 2200 575 50 520 50 44 60 7444 75
10
1 Archmage (Death)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_death_0)
Archmage (Death)
With a deep knowledge of mortality, endings, and the passage of time, the Archmage of death brandishes the grimmest of powers.
1 450 1000 250 36 285 15 28 15 3820 75
11
1 Archmage (Death) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_death_1)
Archmage (Death) (Elven Steed)
With a deep knowledge of mortality, endings, and the passage of time, the Archmage of death brandishes the grimmest of powers.
1 650 1200 300 36 285 30 28 25 4148 75
12
2 Archmage (Death) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_death_2)
Archmage (Death) (Ithilmar Chariot)
With a deep knowledge of mortality, endings, and the passage of time, the Archmage of death brandishes the grimmest of powers.
2 950 1350 300 24 285 64 18 110 4456 75
13
1 Archmage (Death) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_death_3)
Archmage (Death) (Great Eagle)
With a deep knowledge of mortality, endings, and the passage of time, the Archmage of death brandishes the grimmest of powers.
1 1000 1500 375 44 420 62 30 30 5080 75
14
1 Archmage (Death) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_death_4)
Archmage (Death) (Moon Dragon)
With a deep knowledge of mortality, endings, and the passage of time, the Archmage of death brandishes the grimmest of powers.
1 2200 2200 575 50 520 50 44 60 7444 75
15
1 Archmage (Fire)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_fire_0)
Archmage (Fire)
In the stead of he who conducts the Winds of Aqshy, the High Elves’ battle ranks are boosted by fiery, cataclysmic magic.
1 450 1000 250 36 285 15 28 15 3820 75
16
1 Archmage (Fire) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_fire_1)
Archmage (Fire) (Elven Steed)
In the stead of he who conducts the Winds of Aqshy, the High Elves’ battle ranks are boosted by fiery, cataclysmic magic.
1 650 1200 300 36 285 30 28 25 4148 75
17
2 Archmage (Fire) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_fire_2)
Archmage (Fire) (Ithilmar Chariot)
In the stead of he who conducts the Winds of Aqshy, the High Elves’ battle ranks are boosted by fiery, cataclysmic magic.
2 950 1350 300 24 285 64 18 110 4456 75
18
1 Archmage (Fire) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_fire_3)
Archmage (Fire) (Great Eagle)
In the stead of he who conducts the Winds of Aqshy, the High Elves’ battle ranks are boosted by fiery, cataclysmic magic.
1 1000 1500 375 44 420 62 30 30 5080 75
19
1 Archmage (Fire) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_fire_4)
Archmage (Fire) (Moon Dragon)
In the stead of he who conducts the Winds of Aqshy, the High Elves’ battle ranks are boosted by fiery, cataclysmic magic.
1 2200 2200 575 50 520 50 44 60 7444 75
20
1 Archmage (Heavens)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_heavens_0)
Archmage (Heavens)
Unearthly and dreamlike in their demeanours, Archmages of Azyr have mastered celestial might to channel the power of the stars themselves.
1 450 1000 250 36 285 15 28 15 3820 75
21
1 Archmage (Heavens) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_heavens_1)
Archmage (Heavens) (Elven Steed)
Unearthly and dreamlike in their demeanours, Archmages of Azyr have mastered celestial might to channel the power of the stars themselves.
1 650 1200 300 36 285 30 28 25 4148 75
22
2 Archmage (Heavens) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_heavens_2)
Archmage (Heavens) (Ithilmar Chariot)
Unearthly and dreamlike in their demeanours, Archmages of Azyr have mastered celestial might to channel the power of the stars themselves.
2 950 1350 300 24 285 64 18 110 4456 75
23
1 Archmage (Heavens) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_heavens_3)
Archmage (Heavens) (Great Eagle)
Unearthly and dreamlike in their demeanours, Archmages of Azyr have mastered celestial might to channel the power of the stars themselves.
1 1000 1500 375 44 420 62 30 30 5080 75
24
1 Archmage (Heavens) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_heavens_4)
Archmage (Heavens) (Moon Dragon)
Unearthly and dreamlike in their demeanours, Archmages of Azyr have mastered celestial might to channel the power of the stars themselves.
1 2200 2200 575 50 520 50 44 60 7444 75
25
1 Archmage (High)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_high_0)
Archmage (High)
Only the most adept Archmages wield True Magic, allowing them to summon pure, mystical energies from the most tumultuous eddies of the Winds.
1 450 1000 250 36 285 15 28 15 3820 75
26
1 Archmage (High) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_high_1)
Archmage (High) (Elven Steed)
Only the most adept Archmages wield True Magic, allowing them to summon pure, mystical energies from the most tumultuous eddies of the Winds.
1 650 1200 300 36 285 30 28 25 4148 75
27
2 Archmage (High) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_high_2)
Archmage (High) (Ithilmar Chariot)
Only the most adept Archmages wield True Magic, allowing them to summon pure, mystical energies from the most tumultuous eddies of the Winds.
2 950 1350 300 24 285 64 18 110 4456 75
28
1 Archmage (High) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_high_3)
Archmage (High) (Great Eagle)
Only the most adept Archmages wield True Magic, allowing them to summon pure, mystical energies from the most tumultuous eddies of the Winds.
1 1000 1500 375 44 420 62 30 30 5080 75
29
1 Archmage (High) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_high_4)
Archmage (High) (Moon Dragon)
Only the most adept Archmages wield True Magic, allowing them to summon pure, mystical energies from the most tumultuous eddies of the Winds.
1 2200 2200 575 50 520 50 44 60 7444 75
30
1 Archmage (Life)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_life_0)
Archmage (Life)
The immense power of the earth and the seasons fuels the Lore of Life, bolstering the Elves’ inherent affinity with nature.
1 450 1000 250 36 285 15 28 15 3820 75
31
1 Archmage (Life) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_life_1)
Archmage (Life) (Elven Steed)
The immense power of the earth and the seasons fuels the Lore of Life, bolstering the Elves’ inherent affinity with nature.
1 650 1200 300 36 285 30 28 25 4148 75
32
2 Archmage (Life) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_life_2)
Archmage (Life) (Ithilmar Chariot)
The immense power of the earth and the seasons fuels the Lore of Life, bolstering the Elves’ inherent affinity with nature.
2 950 1350 300 24 285 64 18 110 4456 75
33
1 Archmage (Life) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_life_3)
Archmage (Life) (Great Eagle)
The immense power of the earth and the seasons fuels the Lore of Life, bolstering the Elves’ inherent affinity with nature.
1 1000 1500 375 44 420 62 30 30 5080 75
34
1 Archmage (Life) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_life_4)
Archmage (Life) (Moon Dragon)
The immense power of the earth and the seasons fuels the Lore of Life, bolstering the Elves’ inherent affinity with nature.
1 2200 2200 575 50 520 50 44 60 7444 75
35
1 Archmage (Light)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_light_0)
Archmage (Light)
The powers of radiance are wielded only by Archmages of profound mental illumination and advanced magical puissance.
1 450 1000 250 36 285 15 28 15 3820 75
36
1 Archmage (Light) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_light_1)
Archmage (Light) (Elven Steed)
The powers of radiance are wielded only by Archmages of profound mental illumination and advanced magical puissance.
1 650 1200 300 36 285 30 28 25 4148 75
37
2 Archmage (Light) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_light_2)
Archmage (Light) (Ithilmar Chariot)
The powers of radiance are wielded only by Archmages of profound mental illumination and advanced magical puissance.
2 950 1350 300 24 285 64 18 110 4456 75
38
1 Archmage (Light) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_light_3)
Archmage (Light) (Great Eagle)
The powers of radiance are wielded only by Archmages of profound mental illumination and advanced magical puissance.
1 1000 1500 375 44 420 62 30 30 5080 75
39
1 Archmage (Light) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_light_4)
Archmage (Light) (Moon Dragon)
The powers of radiance are wielded only by Archmages of profound mental illumination and advanced magical puissance.
1 2200 2200 575 50 520 50 44 60 7444 75
40
1 Archmage (Metal)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_metal_0)
Archmage (Metal)
To an Archmage, the Lore of Metal is not just alchemy, but the key to manipulating and transmuting metals for military advantage.
1 450 1000 250 36 285 15 28 15 3820 75
41
1 Archmage (Metal) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_metal_1)
Archmage (Metal) (Elven Steed)
To an Archmage, the Lore of Metal is not just alchemy, but the key to manipulating and transmuting metals for military advantage.
1 650 1200 300 36 285 30 28 25 4148 75
42
2 Archmage (Metal) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_metal_2)
Archmage (Metal) (Ithilmar Chariot)
To an Archmage, the Lore of Metal is not just alchemy, but the key to manipulating and transmuting metals for military advantage.
2 950 1350 300 24 285 64 18 110 4456 75
43
1 Archmage (Metal) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_metal_3)
Archmage (Metal) (Great Eagle)
To an Archmage, the Lore of Metal is not just alchemy, but the key to manipulating and transmuting metals for military advantage.
1 1000 1500 375 44 420 62 30 30 5080 75
44
1 Archmage (Metal) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_metal_4)
Archmage (Metal) (Moon Dragon)
To an Archmage, the Lore of Metal is not just alchemy, but the key to manipulating and transmuting metals for military advantage.
1 2200 2200 575 50 520 50 44 60 7444 75
45
1 Archmage (Shadows)
Missile Infantry / Command / (wh2_dlc15_hef_cha_archmage_shadows_0)
Archmage (Shadows)
The Shadowmancers of the Asur are the most dreaded of deceivers, able to orchestrate spells of confusion, illusion, and unseen death.
1 450 1000 250 36 285 15 28 15 3820 75
46
1 Archmage (Shadows) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_archmage_shadows_1)
Archmage (Shadows) (Elven Steed)
The Shadowmancers of the Asur are the most dreaded of deceivers, able to orchestrate spells of confusion, illusion, and unseen death.
1 650 1200 300 36 285 30 28 25 4148 75
47
2 Archmage (Shadows) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_archmage_shadows_2)
Archmage (Shadows) (Ithilmar Chariot)
The Shadowmancers of the Asur are the most dreaded of deceivers, able to orchestrate spells of confusion, illusion, and unseen death.
2 950 1350 300 24 285 64 18 110 4456 75
48
1 Archmage (Shadows) (Great Eagle)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_shadows_3)
Archmage (Shadows) (Great Eagle)
The Shadowmancers of the Asur are the most dreaded of deceivers, able to orchestrate spells of confusion, illusion, and unseen death.
1 1000 1500 375 44 420 62 30 30 5080 75
49
1 Archmage (Shadows) (Moon Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_archmage_shadows_4)
Archmage (Shadows) (Moon Dragon)
The Shadowmancers of the Asur are the most dreaded of deceivers, able to orchestrate spells of confusion, illusion, and unseen death.
1 2200 2200 575 50 520 50 44 60 7444 75
50
1 Prince (Griffon)
War Beast / Command / (wh2_dlc15_hef_cha_prince_6)
Prince (Griffon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1550 1550 388 54 450 70 42 80 5112 80
51
1 Princess (Griffon)
War Beast / Command / (wh2_dlc15_hef_cha_princess_6)
Princess (Griffon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1550 1550 388 50 450 70 38 60 5112 80
52
1 Prince
Melee Infantry / Command / (wh2_main_hef_cha_prince_0)
Prince
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 850 850 213 60 400 30 60 135 4068 80
53
1 Prince (Barded Ithilmar Steed)
Cavalry / Command / (wh2_main_hef_cha_prince_2)
Prince (Barded Ithilmar Steed)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1100 1100 275 60 400 50 60 135 4680 80
54
1 Prince (Great Eagle)
War Beast / Command / (wh2_main_hef_cha_prince_3)
Prince (Great Eagle)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1400 1400 350 60 440 80 50 60 4856 80
55
1 Prince (Sun Dragon)
War Beast / Command / (wh2_main_hef_cha_prince_4)
Prince (Sun Dragon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1900 1900 500 50 460 65 44 70 6124 80
56
1 Prince (Star Dragon)
War Beast / Command / (wh2_main_hef_cha_prince_5)
Prince (Star Dragon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 2600 2600 650 68 580 45 54 80 8444 80
57
1 Princess
Missile Infantry / Command / (wh2_main_hef_cha_princess_0)
Princess
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 850 850 213 65 400 30 45 50 4068 80
58
1 Princess (Elven Steed)
Cavalry / Command / (wh2_main_hef_cha_princess_1)
Princess (Elven Steed)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1050 1050 263 65 400 50 45 50 4680 80
59
1 Princess (Great Eagle)
War Beast / Command / (wh2_main_hef_cha_princess_3)
Princess (Great Eagle)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1400 1400 350 65 440 80 35 50 4856 80
60
1 Princess (Moon Dragon)
War Beast / Command / (wh2_main_hef_cha_princess_4)
Princess (Moon Dragon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 2200 2200 550 50 520 50 44 60 7444 80
61
1 Princess (Star Dragon)
War Beast / Command / (wh2_main_hef_cha_princess_5)
Princess (Star Dragon)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 2600 2600 650 64 580 45 50 80 8444 80