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HomeHome / Total War: WARHAMMER II / Cult of Pleasure / Units / Sorceress (Death) (Dark Steed)
Sorceress (Death) (Dark Steed) Cult of PleasureCult of Pleasure Command

Sorceress (Death) (Dark Steed)

Death stalks all that come to Ghrond, and those who wield the power of Shyish are more adept than most in murder's arcane arts.

Elves have a natural affinity for the shifting Winds of Magic. In the ancient days, they learnt the secrets of manipulating this mystical power from the Slann, the most powerful servants of the Old Ones. Yet for all their expertise, there was always a limit to the amount of power the Elves could harness - the risk of madness and spiritual corruption prevented them from delving deeper into the power of Chaos. It was Morathi who first ventured into this forbidden territory. Through dark rituals and bloody sacrifices, she moulded the energies of Chaos to her bidding. With this sorcery - the unrefined power of magic - Morathi soon began to weave enchantments and spells whose raw power far outstripped anything the Elves had previously known. To this day, Dark Elves study the sorcerous arts, utterly seduced by the unrestrained energy it allows them to command.

Sorceress (Death) (Dark Steed)

Unit Name

Sorceress (Death) (Dark Steed)

Main Unit Key

wh2_dlc10_def_cha_sorceress_death_1

Land Unit Key

wh2_dlc10_def_cha_sorceress_death_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Wizard

Naval Unit Group

Wizard

Soldiers

1

Caste

Hero

Category

Cavalry

Class

Command

Custom Battle Cost

450

Recruitment Cost

1100

Upkeep Cost

275

Melee Attack

39

Weapon Strength (Weapon Damage)

285

├ Melee Weapon

wh2_main_def_sorceress_staff

├ Melee Damage Base

200

├ Melee Damage Ap

85

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

wh2_main_plate_40

├ Armour Defence

40

└ Shield Armour

0

Health

3848

├ Man Entity

wh2_main_def_infantry_hero_blood

├ Man Speed

36

├ Man Health

8

├ Bonus Hit Points

3832

├ Mount

wh2_main_def_mnt_dark_steed

├ Mount Entity

wh2_main_def_cavalry_fast_170_blood

├ Mount Speed

92

└ Mount Health

8

Leadership (Base Morale)

60

Abilities

  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
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