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HomeHome / Total War: WARHAMMER II / Knights of Caledor / Units / Imrik (Mautererius)
Imrik (Mautererius) Knights of CaledorKnights of Caledor Command

Imrik (Mautererius)

Imrik’s feats in defence of Ulthuan in ages past have made him indisputably the greatest of Caledor’s Dragon Princes.

Despite having a measure of pride that some might consider arrogance, Imrik is the most noble of the Dragon Princes, whose surety of deeds and martial judgement are said to border on the supernatural. Now a silent realm, Caledor’s scattered Princes are considered by many of the Asur to be dangerously haughty, never making a secret of the fact they think themselves superior to Ulthuan’s other soldiers to the point of having nothing remarkable in common with them at all. Imrik is no exception to the audacity of his kin, though in his case it is justified. Hailing from the bloodline of the Phoenix King Caledor himself, Imrik is the last Dragon Prince to fight in the traditional manner of his house, atop a mighty Fire Drake known as Minaithnir. Though Imrik may be accused of having an unhealthy disdain for weakness, he has always fought nobly in defence of his homeland and indeed of all Ulthuan, continually proving himself a stalwart bastion of strength and an unbreachable wall against the foes of the High Elves.

Imrik (Mautererius)

Unit Name

Imrik (Mautererius)

Main Unit Key

wh2_dlc15_hef_cha_imrik_1

Land Unit Key

wh2_dlc15_hef_cha_imrik_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Shock Cavalry

Naval Unit Group

Shock Cavalry

Soldiers

1

Caste

Lord

Category

Cavalry

Class

Command

Cost

1450

Recruitment Cost

1450

Upkeep Cost

363

Melee Attack

60

Weapon Strength (Weapon Damage)

420

├ Melee Weapon

wh2_dlc15_hef_imrik_lance

├ Melee Damage Base

130

├ Melee Damage Ap

290

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

30

└ Bonus vs Infantry

0

Charge Bonus

90

Melee Defence

60

├ Base Defence

60

├ Shield

none

└ Shield Defence

0

Armour

110

├ Armour

wh2_main_plate_110

├ Armour Defence

110

└ Shield Armour

0

Health

4864

├ Man Entity

wh2_main_hef_infantry_hero_tyrion_blood

├ Man Speed

36

├ Man Health

8

├ Bonus Hit Points

4848

├ Mount

wh2_dlc15_hef_mnt_dragon_princes_imrik

├ Mount Entity

wh2_main_hef_mnt_barded_steed_dragon_princes_hero

├ Mount Speed

78

└ Mount Health

8

Leadership (Base Morale)

85

Abilities

  • Dragonhorn
    A single blast on the 'Dragonhorn', forged in the fire of Draugnir's flaming breath, causes the foe to shrink in terror, for they know what surely follows…
  • Lord of Dragons
    Imrik’s affinity with Dragons gifts him their sharpness; with his concentration heightened, even the most skilful foes struggle to land blows.
  • Martial Mastery
    While all High Elves have excellent martial prowess, those that continue upon the path of the warrior will further excel in armed combat.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Dragon Armour
    Fire attacks cannot harm the wearer of this enchanted, volcano-forged armour.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Martial Mastery
    A rigorous selection process and relentless training have turned this unit into the perfect fighting machine. This effect is lost, however, if the unit is badly damaged.