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HomeHome / Total War: WARHAMMER II / The Golden Order / Units / Swords of Ulric (Swordsmen)
Swords of Ulric (Swordsmen) The Golden OrderThe Golden Order Melee Infantry

Swords of Ulric (Swordsmen)

Funded by the Church, Ulric's 'sons' are schooled against Beastmen, ensuring they always fight with zeal and vigour - for the alternative is to be torn apart whilst still living!

State troops are paid as full-time professional soldiers, ready to answer the call to arms at all times. In addition to forming a standing army to repel enemy attack, they also serve as city guards, the fire watch and the enforcers of the law. However, most of the time these soldiers spend their days drilling and training with various weapons to the barked instructions of grim-faced Sergeants. Each Imperial state trains its regiments to fight together, providing each other with mutual protection on the battlefield. Swordsmen fight shoulder to shoulder with Spearmen, the close-range parries and ripostes of the sword complementing the longer reach of the spear.

Swords of Ulric (Swordsmen)

Unit Name

Swords of Ulric (Swordsmen)

Main Unit Key

wh2_dlc13_emp_inf_swordsmen_ror_0

Land Unit Key

wh2_dlc13_emp_inf_swordsmen_ror_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

550

Recruitment Cost

550

Upkeep Cost

100

Melee Attack

32

Weapon Strength (Weapon Damage)

31

├ Melee Weapon

wh2_dlc13_emp_sword_sons_of_ulric

├ Melee Damage Base

23

├ Melee Damage Ap

8

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

32

├ Base Defence

32

├ Shield

wh_missile_block_35_metal

└ Shield Defence

0

Armour

65

├ Armour

wh2_main_chainmail_30

├ Armour Defence

30

└ Shield Armour

35

Health

69

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Speed

30

├ Man Health

8

└ Bonus Hit Points

61

Leadership (Base Morale)

60

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Frenzy
    Units with leadership is high.
Faction Availability
The Eye of the Vortex
Mortal Empires