KroxigorsThe perfect shock troop smashes into enemy lines, devastating their confidence by inflicting many casualties.
Kroxigors are giant crocodilian relatives of the Saurus. They are hulking creatures, their bodies consisting of slabs of rock-hard muscle and massive jaws bristling with razor-sharp teeth. When enraged, they unleash their only form of speech - a blood-curdling roar that reverberates across the jungle. During times of war, units of Kroxigors are used as shock troops to batter enemy battlelines. In combat, formations of Kroxigors and Skinks prove unusually effective, with the Skinks able to pepper foes with poison-tipped javelins before crashing headlong into combat, where they are backed up by the crushing power provided by the mighty Kroxigors. Because of their massive frames, Kroxigors can easily reach over any intervening Skinks, allowing the reptilian giants to pulp more than their share of any foe.
Main Unit Keywh2_main_lzd_mon_kroxigors_nakai
Land Unit Keywh2_main_lzd_mon_kroxigors
Naval Unit Keywh_main_shp_transport
Land Unit GroupMonstrous Infantry
Naval Unit GroupMonstrous Infantry
├ Melee Weaponwh2_main_lzd_kroxigor
├ Melee Damage Base25
├ Melee Damage Ap70
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry20
├ Base Defence26
└ Shield Defence0
├ Armour Defence100
└ Shield Armour0
├ Man Entitywh2_main_lzd_mon_kroxigor
├ Man Speed46
├ Man Health8
└ Bonus Hit Points502
Leadership (Base Morale)70
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Armoured units can block damage from any source apart from Armour-Piercing damage.
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- Predatory Senses
These units are natural hunters that can sense prey hiding nearby.
- Primal Instincts
When under pressure, the primal instincts of these natural predators take over. They then may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.
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