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HomeHome / Total War: WARHAMMER II / Vampire Coast Separatists / Units / Animated Hulks
Animated Hulks Vampire Coast SeparatistsVampire Coast Separatists Melee Infantry

Animated Hulks

Walking, rotting Ogre flesh fused with ship debris and sea monsters makes for truly twisted abominations.

An Ogre risen from the dead is amongst the most powerful of minions a Necromancer can control, and a most terrifying abomination to face in battle. The nomadic brutes sometimes take passage aboard ocean-going vessels on their worldly travels, but most are too dim-witted to understand the risk the ocean poses to them, since their dense bellies and hulking frames make them some of the worst swimmers in existence. Whether an Ogre dies by drowning or meets its end by some other means at sea, once its massive, waterlogged corpse spends a prolonged period floating in the briny water it becomes invaluable to seafaring Necromancers. Attributed to the mysterious effects of Galleon’s Graveyard which touches everything that perishes at sea, the reanimation process applied to dead Ogres often yields unpredictable results, sometimes amalgamating their huge bodies with ship parts, or even sprouting limbs and additional heads of hideous sea monsters.

Animated Hulks

Unit Name

Animated Hulks

Main Unit Key

wh2_dlc11_cst_mon_animated_hulks_0

Land Unit Key

wh2_dlc11_cst_mon_animated_hulks_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monstrous Infantry

Naval Unit Group

Monstrous Infantry

Soldiers

16

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

750

Recruitment Cost

750

Upkeep Cost

187

Melee Attack

32

Weapon Strength (Weapon Damage)

110

├ Melee Weapon

wh2_dlc11_cst_claws_animated_hulks

├ Melee Damage Base

33

├ Melee Damage Ap

77

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

24

├ Base Defence

24

├ Shield

none

└ Shield Defence

0

Armour

35

├ Armour

wh2_main_body_35

├ Armour Defence

35

└ Shield Armour

0

Health

602

├ Man Entity

wh2_dlc11_monster_animated_hulk_blood

├ Man Speed

42

├ Man Health

8

└ Bonus Hit Points

594

Leadership (Base Morale)

40

Abilities

  • Crumbling
    The dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
  • Disintegrating
    The Dark Magic binding has failed. Both flesh and necromantic energy slough off the subjects, leaving naught but dust.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • {{tr:wh2_dlc09_undead_description}}

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
  • Aquatic
    Whereas some units struggle to fight and move in shallow water, aquatic units excel.
Requires Buildings
Animated Hulks Lv. 0 Ship's Hold
Ship's Hold
(wh2_dlc11_vampirecoast_ship_hold_1)
Level 0
Cargo Hold
Cargo Hold
(wh2_dlc11_vampirecoast_ship_hold_2)
Level 1
Bulk Cargo Hold
Bulk Cargo Hold
(wh2_dlc11_vampirecoast_ship_hold_3)
Level 2
Desolate Shoal
Desolate Shoal
(wh2_dlc11_vampirecoast_support_monsters_1)
Level 0
Mangrove of Monsters
Mangrove of Monsters
(wh2_dlc11_vampirecoast_support_monsters_2)
Level 1
Cape of Conjuring
Cape of Conjuring
(wh2_dlc11_vampirecoast_support_monsters_3)
Level 2
Garrison Buildings
Animated Hulks x 2 Small Fort
Small Fort
(wh2_main_special_empire_fort_cst_1)
Level 1
Fort
Fort
(wh2_main_special_empire_fort_cst_2)
Level 2
Grand Fort
Grand Fort
(wh2_main_special_empire_fort_cst_3)
Level 3
Imposing Fort
Imposing Fort
(wh2_main_special_empire_fort_cst_4)
Level 4
Impregnable Fort
Impregnable Fort
(wh2_main_special_empire_fort_cst_5)
Level 5
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_eagle_cst_1)
Level 1
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_eagle_cst_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_eagle_cst_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_eagle_cst_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_cst_5)
Level 5
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_griffon_cst_1)
Level 1
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_griffon_cst_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_griffon_cst_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_griffon_cst_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_cst_5)
Level 5
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_phoenix_cst_1)
Level 1
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_phoenix_cst_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_phoenix_cst_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_phoenix_cst_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_cst_5)
Level 5
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_unicorn_cst_1)
Level 1
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_unicorn_cst_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_unicorn_cst_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_unicorn_cst_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_cst_5)
Level 5