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HomeHome / Total War: WARHAMMER II / Clan Rictus / Units / Warpfire Thrower
Warpfire Thrower Clan RictusClan Rictus Missile Infantry

Warpfire Thrower

Warpstone fire belches forth, reducing targets to nothing more than bubbling, crusted blobs.

Warpfire Throwers are one of the deadliest weapons within the arsenal of Clan Skryre, a weapon so powerful and dangerous that it is considered the hallmark of Clan Skryre ingenuity. The Warpfire Thrower is a crude yet highly volatile flamethrower that hurls a blast of concentrated Warpfire upon an enemy or a small area of ground. Warpfire Throwers are almost always grouped into teams of two Skaven; one carries a bulky and highly unstable fuel-tank filled with chemicals mixed with powdered Warpstone, while another aims the weapon at the enemy. With a single flick of a switch, a torrent of fuel will be unleashed that ignites into a greenish flame. Once the blast hits any solid object, the Warpstone imbued flame that the weapon spews forth sticks to almost any surface. Nearly nothing can douse the flames of a Warpfire thrower once it has engulfed its intended victim.

Warpfire Thrower

Unit Name

Warpfire Thrower

Main Unit Key

wh2_main_skv_inf_warpfire_thrower

Land Unit Key

wh2_main_skv_inf_warpfire_thrower

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flamethrower Infantry

Naval Unit Group

Flamethrower Infantry

Soldiers

32

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

550

Recruitment Cost

700

Upkeep Cost

175

Missile Damage

11

├ Missile Weapon

wh2_main_skv_warpfire

├ Projectile

wh2_main_skv_warpfire

├ Missile Damage

8

├ Missile Ap Damage

3

└ Base Reload Time

14

Accuracy

10

Range

80

Reload

15

Shots Per Minute

5

Ammunition

18

Melee Attack

16

Weapon Strength (Weapon Damage)

18

├ Melee Weapon

wh2_main_skv_sword_skavenslaves

├ Melee Damage Base

14

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

2

Melee Defence

16

├ Base Defence

16

├ Shield

none

└ Shield Defence

0

Armour

40

├ Armour

wh2_main_heavy_metal_40

├ Armour Defence

40

└ Shield Armour

0

Health

98

├ Man Entity

wh2_main_skv_infantry_weaponteam

├ Man Speed

38

├ Man Health

8

└ Bonus Hit Points

90

Leadership (Base Morale)

50

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Warpfire
    After being showered in an unholy flood of odiferous flames, those left fleeing in panic are the lucky ones.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Damage Dealer
    This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Requires Buildings
Warpfire Thrower Lv. 0 to be deleted
to be deleted
(wh2_main_horde_skv_warmachines_3)
Level 2
Weapon Burrow
Weapon Burrow
(wh2_main_skv_weaponteams_1)
Level 0