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HomeHome / Total War: WARHAMMER II / Clan Rictus / Units / Eshin Sorcerer
Eshin Sorcerer Clan RictusClan Rictus Command

Eshin Sorcerer

Mysterious techniques and tricks from the distant east enable the Eshin Sorcerer to weave fiendish spells of pain and misdirection.

The Art of the Silent Death wasn’t the only thing Clan Eshin brought back when they returned from Cathay. A few Skaven delved into the black arts of magic. Blending what they already knew of the Warp with the techniques used by Cathay Sorcerers, they developed a new lore, one that serves to enhance their clan’s power and mystique. Eshin Sorcerers are mysterious, rare, and keep to themselves; they are well aware that the Grey Seers brook no competition from other Skaven spellcasters.

Eshin Sorcerer

Unit Name

Eshin Sorcerer

Main Unit Key

wh2_dlc14_skv_cha_eshin_sorcerer_0

Land Unit Key

wh2_dlc14_skv_cha_eshin_sorcerer_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Wizard

Naval Unit Group

Wizard

Soldiers

1

Caste

Hero

Category

Melee Infantry

Class

Command

Cost

350

Recruitment Cost

1000

Upkeep Cost

250

Melee Attack

35

Weapon Strength (Weapon Damage)

310

├ Melee Weapon

wh2_main_skv_cha_staff_lord

├ Melee Damage Base

217

├ Melee Damage Ap

93

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

40

├ Base Defence

40

├ Shield

none

└ Shield Defence

0

Armour

20

├ Armour

wh2_main_body_20

├ Armour Defence

20

└ Shield Armour

0

Health

3600

├ Man Entity

wh2_dlc14_skv_infantry_hero_eshin_sorcerer

├ Man Speed

42

├ Man Health

8

└ Bonus Hit Points

3592

Leadership (Base Morale)

50

Abilities

  • Concealment Bombs
    When a bomb is smashed, a dark smoke curls out, concealing those who wish to hide and choking everyone else.
  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • {{tr:guerrilla_deployment}}
  • Stalk
    This unit can move hidden in any terrain.
  • Strider
    This unit ignores speed and combat penalties caused by terrain and can move through trees.

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Stalk
    This unit can move hidden in any terrain.