Norscan Ice Wolves
The icy northern reaches of frozen purgatory are haunted by howls of the ravenous.As with all creatures of the Old World, the further north one goes, the more likely an encounter with a beast touched by the mutations of the Ruinous Powers. Marauder Warwolves are one such afflicted beast – like their Warhound cousins, the Warwolf mutation is the result of exposure to the energies of Chaos deep in the malign wilderness of Troll Country where they originate, enabling them to freeze foes in their stride with only their icy breath. Woe betide any unfortunate soul who strays into the Warwolves' territory, who will likely hear their mournful howls before being hunted, frozen, and devoured.
Unit Name Norscan Ice Wolves |
Main Unit Key wh_dlc08_nor_mon_warwolves_0 |
Land Unit Key wh_dlc08_nor_mon_marauder_warwolves_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group War Beasts |
Naval Unit Group War Beasts |
Soldiers 48 |
Caste War Beast |
Category Melee Infantry |
Class Melee Infantry |
Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 163 |
Melee Attack 26 |
42 |
├ Melee Weapon wh_dlc08_nor_warwolf_claw |
├ Melee Damage Base 29 |
├ Melee Damage Ap 13 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 38 |
19 |
├ Base Defence 19 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh2_main_leather_15 |
├ Armour Defence 15 |
└ Shield Armour 0 |
138 |
├ Man Entity wh_dlc08_nor_war_wolf_blood |
├ Man Speed 95 |
├ Man Health 8 |
└ Bonus Hit Points 130 |
Leadership (Base Morale) 45 |
Abilities
No Ability
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Strider
This unit ignores speed and combat penalties caused by terrain and can move through trees.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Frostbite
The intense cold cuts into the flesh and burns the foe's extremities, greatly reducing their speed.
Requires Buildings | |
---|---|
Lv. 0 |
Warwolf Dens
(wh_main_nor_beasts_2) Level 1
Cave of Dark Offerings
(wh_main_nor_beasts_3) Level 2 |
Faction Availability | |
---|---|
The Eye of the Vortex | |
Mortal Empires |