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HomeHome / Total War: WARHAMMER II / The Empire (Mortal Empires) / Units / Wolfship - Swordsmen
Wolfship - Swordsmen The Empire (Mortal Empires)The Empire (Mortal Empires) Melee Ship

Wolfship - Swordsmen

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The Swordsmen form a resolute battle line. Blades in hand, they thrive in melee, at the heart of battle.

Even for a Black Orc, Grimgor's thirst for war was exceptional. If a single day went by without a battle, Grimgor was known to start camp-decimating arguments, his one good eye blazing with eagerness to find fault and start a good scrap. Two days without a battle and Grimgor would smite anything he could reach, save (perhaps) his fellow Black Orcs. No one knows for sure what would happen if three days without a battle ever occurred, but even scarred veterans tremble just to think of it. This unquenchable thirst for battle is a sign that marks out a Warboss for leadership, a sign that the Orc is favoured by Gork (or Mork). In a hulking Black Orc with unmatched fighting skills and ferocity it has marked out Grimgor for greatness; the prophet and harbinger of Gork (or Mork).

(Swordsmen)
State troops are paid as full-time professional soldiers, ready to answer the call to arms at all times. In addition to forming a standing army to repel enemy attack, they also serve as city guards, the fire watch and the enforcers of the law. However, most of the time these soldiers spend their days drilling and training with various weapons to the barked instructions of grim-faced Sergeants. Each Imperial state trains its regiments to fight together, providing each other with mutual protection on the battlefield. Swordsmen fight shoulder to shoulder with Spearmen, the close-range parries and ripostes of the sword complementing the longer reach of the spear.

Wolfship - Swordsmen

Unit Name

Wolfship - Swordsmen

Main Unit Key

wh_main_emp_shp_wolfship

Land Unit Key

wh_main_emp_inf_swordsmen

Naval Unit Key

wh_main_emp_shp_wolfship

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

60

Caste

Generic

Category

Medium Ship

Class

Melee Ship

Cost

400

Recruitment Cost

400

Upkeep Cost

100

Ship Health

└ Ship

wh_main_ship_medium_dummy

Ship Speed

Melee Attack

32

Weapon Strength (Weapon Damage)

28

├ Melee Weapon

wh_main_emp_sword

├ Melee Damage Base

21

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

32

├ Base Defence

32

├ Shield

wh_missile_block_35_metal

└ Shield Defence

0

Armour

65

├ Armour

wh2_main_chainmail_30

├ Armour Defence

30

└ Shield Armour

35

Health

69

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Speed

30

├ Man Health

8

└ Bonus Hit Points

61

Leadership (Base Morale)

60

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses