Left Panel
menu
HomeHome / Total War: WARHAMMER II / Challenger of the Serpent (Mortal Empires) / Units / Chaos Chariots
Chaos Chariots Challenger of the Serpent (Mortal Empires)Challenger of the Serpent (Mortal Empires) Chariot

Chaos Chariots

A Chaos Chariot is a terrifying thing to slam into an enemy line, punching through with maddening strength.

Chaos Chariots are drawn by a pair of huge destriers swollen to unnatural size by the corrupting energies of Chaos. Each of these beasts is clad in tempered steel plates in the manner of their unholy masters. As these deadly creatures gain momentum, balefire flickers from their eyes and nostrils, giving the impression that the chariot has galloped straight from the realm of nightmares into reality. When a Chaos Chariot slams into the enemy lines, the bone-splintering impact is only the start of the carnage it can wreak. As the enemy is hurled in all directions by the sheer force of the chariot's charge, the hellish steeds plough through the enemy ranks, iron-shod hooves trampling bodies, and fanged maws snapping at exposed flesh. Spinning scythes slice apart the legs of those who attempt to flank the chariot, and the barbs and spikes that cover its chassis rip and tear at any foolhardily enough to stand their ground. But the chariot's cargo is just as deadly: the charioteers stab and slash from their fighting platform, maiming and decapitating those nearby with their cruel blades and spiked whips.

Chaos Chariots

Unit Name

Chaos Chariots

Main Unit Key

wh_main_chs_cav_chaos_chariot

Land Unit Key

wh_main_chs_cav_chaos_chariot

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Chariot

Naval Unit Group

Chariot

Soldiers

8

Caste

Chariot

Category

War Machine

Class

Chariot

Cost

750

Recruitment Cost

950

Upkeep Cost

237

Engine Missile Damage

0

├ Engine

wh_main_chs_chariot

├ Missile Weapon

├ Projectile

├ Missile Damage

├ Missile Ap Damage

└ Base Reload Time

Accuracy

10

Range

Reload

0

Shots Per Minute

Ammunition

0

Melee Attack

22

Weapon Strength (Weapon Damage)

40

├ Melee Weapon

wh_main_chs_chariot

├ Melee Damage Base

29

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

18

Charge Bonus

76

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

110

├ Armour

wh2_main_heavy_metal_110

├ Armour Defence

110

└ Shield Armour

0

Health

1402

├ Man Entity

wh_main_infantry_standard_large_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

1386

├ Mount

wh_main_chs_mnt_chaos_steed_chariot

├ Mount Entity

wh_main_vehicle_chs_chariot_draught

├ Mount Speed

78

└ Mount Health

8

Leadership (Base Morale)

70

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Requires Buildings
Chaos Chariots Lv. 0 Unholy Furnace
Unholy Furnace
(wh_main_horde_chaos_forge_1)
Level 0
Daemonic Forge
Daemonic Forge
(wh_main_horde_chaos_forge_2)
Level 1