Left Panel
menu
HomeHome / Total War: WARHAMMER II / Talsyn (Mortal Empires) / Units / Waywatchers
Waywatchers Talsyn (Mortal Empires)Talsyn (Mortal Empires) Missile Infantry

Waywatchers

Those who enter Athel Loren without permission must answer for such a transgression.

Waywatchers are silent sentinels, the guardians of the paths leading into Athel Loren. They are masters of concealment, and can lie unmoving and unnoticed for days on end before springing an ambush on a startled and unfortunate prey. Few warriors can match a Waywatcher's skill with a bow. Should they wish it, these silent stalkers can loose an unerring stream of black-shafted arrows in a heartbeat, or place a single shot precisely in the weak point of a foe's armour. Furthermore, Waywatchers are highly adept at the arts of disruption and surprise, often appearing silently next to a vulnerable enemy and vanishing as quickly before the body even hits the ground. Thus do any who enter Athel Loren run the risk of being slain without warning by the Waywatchers, cut down by unseen archers or falling prey to their cunningly-constructed traps.

Waywatchers

Unit Name

Waywatchers

Main Unit Key

wh_dlc05_wef_inf_waywatchers_0

Land Unit Key

wh_dlc05_wef_inf_waywatchers_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

60

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Cost

1200

Recruitment Cost

1200

Upkeep Cost

300

Missile Damage

26

├ Missile Weapon

wh_dlc05_wef_waywatchers_bow

├ Projectile

wh_dlc05_wef_waywatchers_arrow

├ Missile Damage

6

├ Missile Ap Damage

20

└ Base Reload Time

11

Accuracy

10

Range

190

Reload

10

Shots Per Minute

6.1

Ammunition

23

Melee Attack

28

Weapon Strength (Weapon Damage)

32

├ Melee Weapon

wh_dlc05_wef_sword_waywatcher

├ Melee Damage Base

25

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

28

├ Base Defence

28

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_body_15

├ Armour Defence

15

└ Shield Armour

0

Health

84

├ Man Entity

wh_dlc05_wef_inf_waywatcher_blood_dismembers

├ Man Speed

40

├ Man Health

8

└ Bonus Hit Points

76

Leadership (Base Morale)

72

Abilities

  • Hawkish Precision
    The truly hawk-eyed always hit their targets. Always.

Attributes

  • {{tr:guerrilla_deployment}}
  • Woodsman
    This unit can pass through trees.
  • Fire Whilst Moving
    This unit can fire while on the move.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Forest Stalker
    Wood Elf units gain accuracy benefits when fighting in forests.
  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Armour-Piercing Missiles
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Master Ambusher
    This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Requires Buildings
Waywatchers Lv. 0 Waywatcher's Perch
Waywatcher's Perch
(wh_dlc05_wef_ranged_3)
Level 2
Verdant Heart of Laurelorn
Verdant Heart of Laurelorn
(wh2_main_special_salzenmund_laurelorn_wef_1)
Level 0
Garrison Buildings
Waywatchers x 4 Gaean Vale (Great Hall)
Gaean Vale (Great Hall)
(wh_dlc05_special_settlement_gaean_vale_5_wef)
Level 5
Mossy Hellpit
Mossy Hellpit
(wh_dlc05_special_settlement_hellpit_1_wef)
Level 1
Occupied Lothern Level 5
Occupied Lothern Level 5
(wh_dlc05_special_settlement_lothern_5_wef)
Level 5
Overgrown Skavenblight
Overgrown Skavenblight
(wh_dlc05_special_settlement_skavenblight_1_wef)
Level 1
Small Fort
Small Fort
(wh2_main_special_empire_fort_wef_1)
Level 1
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_eagle_wef_1)
Level 1
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_griffon_wef_1)
Level 1
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_phoenix_wef_1)
Level 1
Small Fortress Gate
Small Fortress Gate
(wh2_main_special_fortress_gate_unicorn_wef_1)
Level 1
Waywatchers x 1 Oak of Ages (Dormant)
Oak of Ages (Dormant)
(wh_dlc05_wef_oak_of_ages_1)
Level 1
Oak of Ages (Withered)
Oak of Ages (Withered)
(wh_dlc05_wef_oak_of_ages_2)
Level 2
Oak of Ages (Budding)
Oak of Ages (Budding)
(wh_dlc05_wef_oak_of_ages_3)
Level 3
Oak of Ages (Thriving)
Oak of Ages (Thriving)
(wh_dlc05_wef_oak_of_ages_4)
Level 4
Oak of Ages (Flourishing)
Oak of Ages (Flourishing)
(wh_dlc05_wef_oak_of_ages_5)
Level 5
Oak of Ages (Dormant)
Oak of Ages (Dormant)
(wh_dlc05_wef_oak_of_ages_mini_1)
Level 1
Oak of Ages (Withered)
Oak of Ages (Withered)
(wh_dlc05_wef_oak_of_ages_mini_2)
Level 2
Oak of Ages (Budding)
Oak of Ages (Budding)
(wh_dlc05_wef_oak_of_ages_mini_3)
Level 3
Oak of Ages (Thriving)
Oak of Ages (Thriving)
(wh_dlc05_wef_oak_of_ages_mini_4)
Level 4
Temple of Kurnous
Temple of Kurnous
(wh_dlc05_wef_temple_kurnous_1)
Level 0
Waywatchers x 2 Temple of Ereth Khial
Temple of Ereth Khial
(wh_dlc05_wef_temple_ereth_khial_1)
Level 0
Verdant Heart of Laurelorn
Verdant Heart of Laurelorn
(wh2_main_special_salzenmund_laurelorn_wef_1)
Level 0
Shrine of Widowmaker
Shrine of Widowmaker
(wh2_main_special_shrine_of_khaine_wef_1)
Level 0