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HomeHome / Total War: WARHAMMER II / Beastmen Rebels (Mortal Empires) / Units / Beastlord
Beastlord Beastmen Rebels (Mortal Empires)Beastmen Rebels (Mortal Empires) Command

Beastlord

Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.

The Beastlords of the warherds are hairy, musclebound brutes possessed of a raw and savage might. They carry themselves with swaggering confidence, revelling in their own superiority over lesser beasts. Their thick, hairy skulls are crowned with magnificent sets of horns as sharp and hard as any blade, and their robust and heavily-thewed bodies are covered with scar tissue and crudely-rendered tattoos. The threat of violence is implicit in their every gesture. Upon the battlefield a Beastlord is a force of untold destruction, gouging and butchering with horn, blade and claw.

Beastlord

Unit Name

Beastlord

Main Unit Key

wh_dlc03_bst_cha_beastlord_0

Land Unit Key

wh_dlc03_bst_cha_beastlord_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

1

Caste

Lord

Category

Melee Infantry

Class

Command

Cost

750

Recruitment Cost

900

Upkeep Cost

225

Melee Attack

60

Weapon Strength (Weapon Damage)

470

├ Melee Weapon

wh_dlc03_bst_gor_axe_hero

├ Melee Damage Base

310

├ Melee Damage Ap

160

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

60

Melee Defence

40

├ Base Defence

40

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh2_main_plate_70

├ Armour Defence

70

└ Shield Armour

0

Health

4656

├ Man Entity

wh_dlc03_bst_cha_gor_hero_blood_dismember

├ Man Speed

38

├ Man Health

8

└ Bonus Hit Points

4648

Leadership (Base Morale)

70

Abilities

  • Apocalyptic Vision
    In fitful dreams, he sees the end. The world collapsing in on itself, leaving nothing but ashes and aberration.
  • Blood Lust
    "The blood is the prize. The blood is the prize! THE BLOOD IS THE PRIZE!"
  • Primal Fury
    Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Melee Expert
    Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.