Left Panel
menu
HomeHome / Total War: WARHAMMER II / Khemri / Units / Khemrian Warsphinx
Khemrian Warsphinx KhemriKhemri Melee Infantry

Khemrian Warsphinx

A monolithic force of destruction on the battlefield - each tremendous footstep crushing many foolish warriors underfoot.

Khemrian Warsphinxes are giant leonine statues that wade through the ranks of their foes, crushing them underfoot as if they were nothing more than bothersome insects. Almost impervious to harm, their stone-hard hides protect them from all but the truest strikes; anything less than a direct hit from a war machine is likely to glance harmlessly away. Atop each Khemrian Warsphinx is an ornate howdah in which several Tomb Guards ride. These elite warriors direct their mount's actions as if it were an extension of their own mummified bodies, laying into the foes below with great, double-handed spears. Khemrian Warsphinxes are terrifying foes the face, and enemies that do not flee before them are swatted aside by stone claws or torn apart by fanged jaws. However, this is just a fraction of their full destructive power. When a Khemrian Warsphinx rears up above its prey, those lurking in its shadow are doomed. As the leonine monster crashes down, it smashes its boulder-sized limbs into the ground with appalling force. The resultant shockwave knocks foes off their feet, pulping organs and splintering bones. Those that survive this earth-shattering impact find themselves in a crater of broken, twisted bodies. However, there can be no hope for anything caught directly underneath the point of impact. All that remains of these crushed unfortunates is a fine, red mist that sprays over the victim's stunned comrades.

Khemrian Warsphinx

Unit Name

Khemrian Warsphinx

Main Unit Key

wh2_dlc09_tmb_veh_khemrian_warsphinx_0

Land Unit Key

wh2_dlc09_tmb_mon_khemrian_warsphinx_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monster

Naval Unit Group

Monster

Soldiers

4

Caste

Monster

Category

War Beast

Class

Melee Infantry

Cost

1800

Recruitment Cost

0

Upkeep Cost

0

Melee Attack

38

Weapon Strength (Weapon Damage)

480

├ Melee Weapon

wh2_dlc09_tmb_warsphinx

├ Melee Damage Base

140

├ Melee Damage Ap

340

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

15

Charge Bonus

64

Melee Defence

38

├ Base Defence

38

├ Shield

none

└ Shield Defence

0

Armour

95

├ Armour

wh2_dlc10_bone_95

├ Armour Defence

95

└ Shield Armour

0

Health

9628

├ Man Entity

wh2_dlc09_tmb_warsphinx_rider_360

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

9612

├ Mount

wh2_dlc09_tmb_mnt_warsphinx

├ Mount Entity

wh2_dlc09_tmb_mon_warsphinx

├ Mount Speed

68

└ Mount Health

8

Leadership (Base Morale)

55

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Construct
    This unit is an animated construct (does not rout, is immune to terror, becomes unstable when Leadership is low). Necrotects can push it to its full combat potential and restore it in battle.

Strengths & Weaknesses

  • Construct
    This unit is an animated construct (does not rout, is immune to terror, and becomes unstable when Leadership is low). Necrotects can push it to its full combat potential and restore it in battle.
  • Causes Terror
    This unit can fear themselves.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area.
Requires Buildings
Khemrian Warsphinx Lv. 0 Restored Warsphinx Statue
Restored Warsphinx Statue
(wh2_dlc09_tmb_warsphinx_1)
Level 0
Garrison Buildings
Khemrian Warsphinx x 1 Occupied Altdorf Level 5
Occupied Altdorf Level 5
(wh2_dlc09_special_settlement_altdorf_tmb_5)
Level 5
Occupied Black Crag Level 5
Occupied Black Crag Level 5
(wh2_dlc09_special_settlement_black_crag_tmb_5)
Level 5
Occupied Drakenhof Level 5
Occupied Drakenhof Level 5
(wh2_dlc09_special_settlement_castle_drakenhof_tmb_5)
Level 5
Occupied Couronne Level 5
Occupied Couronne Level 5
(wh2_dlc09_special_settlement_couronne_tmb_5)
Level 5
Occupied Karak Eight Peaks Level 5
Occupied Karak Eight Peaks Level 5
(wh2_dlc09_special_settlement_eight_peaks_tmb_5)
Level 5
Occupied Gaean Vale (Level 5)
Occupied Gaean Vale (Level 5)
(wh2_dlc09_special_settlement_gaean_vale_tmb_5)
Level 5
Occupied Hexoatl Level 5
Occupied Hexoatl Level 5
(wh2_dlc09_special_settlement_hexoatl_tmb_5)
Level 5
Occupied Itza Level 5
Occupied Itza Level 5
(wh2_dlc09_special_settlement_itza_tmb_5)
Level 5
Occupied Karaz-a-Karak Level 5
Occupied Karaz-a-Karak Level 5
(wh2_dlc09_special_settlement_karaz_a_karak_tmb_5)
Level 5
Occupied Kislev Level 5
Occupied Kislev Level 5
(wh2_dlc09_special_settlement_kislev_tmb_5)
Level 5
Occupied Lothern Level 5
Occupied Lothern Level 5
(wh2_dlc09_special_settlement_lothern_tmb_5)
Level 5
Occupied Miragliano Level 5
Occupied Miragliano Level 5
(wh2_dlc09_special_settlement_miragliano_tmb_5)
Level 5
Occupied Naggarond Level 5
Occupied Naggarond Level 5
(wh2_dlc09_special_settlement_naggarond_tmb_5)
Level 5
Pyramid of Nagash (Exalted)
Pyramid of Nagash (Exalted)
(wh2_dlc09_special_settlement_pyramid_of_nagash_tmb_5)
Level 5
Occupied Massif Orcal (Level 5)
Occupied Massif Orcal (Level 5)
(wh2_dlc15_special_settlement_massif_orcal_tmb_5)
Level 5
Occupied Tor Yvresse (Level 5)
Occupied Tor Yvresse (Level 5)
(wh2_dlc15_special_settlement_tor_yvresse_tmb_5)
Level 5
Impregnable Fort
Impregnable Fort
(wh2_main_special_empire_fort_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_untainted_5)
Level 5
Occupied Sartosa Level 5
Occupied Sartosa Level 5
(wh2_main_special_settlement_sartosa_tmb_5)
Level 5
Occupied The Awakening Level 5
Occupied The Awakening Level 5
(wh2_main_special_settlement_the_awakening_tmb_5)
Level 5