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Clan Eshin Clan Eshin Technology

Military

Skaven Tech

Military

Military
No. Technology research_points cost_per_round Requires Effects Enables
1 Devious Plans Military Tier 1
Devious Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
200 0
    Upkeep: -13% for Skavenslaves units (faction_to_force_own_unseen)
    Recruitment cost: -5% (faction_to_force_own_unseen)
Fight Dirty!
2 Ferocious Plans Military Tier 1
Ferocious Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
200 0
    Local recruitment capacity: +1 (all provinces)
Driven by Hunger
3 Ruthless Plans Military Tier 2
Ruthless Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0
    Food generated: %n (faction_to_faction_own_unseen)
Harsh Production Quotas
4 Fight Dirty! Military Tier 2
Fight Dirty!
Whereby war's notional rulebook is tossed away in favour of unbridled, fiendish savagery.
800 0 Devious Plans
    Weapon strength: +10% for Night Runners and Gutter Runners units (faction_to_force_own_unseen)
    Missile strength: +10% for Night Runners and Gutter Runners units (faction_to_force_own_unseen)
Hit & Run Intensive Training Abduct Promising Candidates
5 Hit & Run Military Tier 2
Hit & Run
We-us get in there and kill-slay until they're mostly all dead, then we get out again - let second wave mop up, yes-yes!
800 0 Fight Dirty!
    Speed: +10% for infantry units (faction_to_force_own_unseen)
6 Driven by Hunger Military Tier 2
Driven by Hunger
Lack of food can be a great motivator.
400 0 Ferocious Plans
    Recruit rank: +2 for Clanrats units (faction_to_character_own_unseen)
    Income from post-battle loot: +5% (faction_to_character_own_unseen)
Always More Besides Scavenging Runs
7 Intensive Training Military Tier 2
Intensive Training
Unsurprisingly, even more shouting, combined with terrible punishments, does tend to yield the desired results.
800 0 Fight Dirty!
    Recruit rank: +2 for Night Runners and Gutter Runners units (faction_to_character_own_unseen)
Exotic Martial Arts
8 Always More Besides Military Tier 2
Always More Besides
Casualties mean little when your population literally breed like rats.
400 0 Driven by Hunger
    Casualty replenishment rate: +5% (faction_to_force_own_unseen)
Numbers Beyond Counting
9 Abduct Promising Candidates Military Tier 3
Abduct Promising Candidates
What to do when the agent you require works for another clan, who clearly do not appreciate his talents?
800 0 Fight Dirty!
    Recruitment cost: -5% for Night Runners and Gutter Runners units (faction_to_force_own_unseen)
    Upkeep: -5% for Night Runners and Gutter Runners units (faction_to_force_own_unseen)
Eyes Everywhere Virulent Plans
10 Exotic Martial Arts Military Tier 3
Exotic Martial Arts
The advanced skills Skaven assassins learn in the Far East appear quite alien, but are no less effective when practised at home.
800 0 Intensive Training
    Hero recruit rank: +2 for Assassins (faction_to_province_own_unseen)
Exploit Criminals
11 Eyes Everywhere Military Tier 3
Eyes Everywhere
There is nowhere to hide, nowhere safe to conspire, that isn't watched by agents of the Council.
800 0 Abduct Promising Candidates
    Ambush success chance: +5% (faction_to_force_own_unseen)
12 Harsh Production Quotas Military Tier 3
Harsh Production Quotas
It means nothing if Skavenslaves die meeting a quota, there will always be more - many more - where they came from.
400 0 Ruthless Plans
    Recruitment cost: -5% for Skavenslaves and Clanrats units (faction_to_force_own_unseen)
    Growth: +10 (faction_to_province_own_unseen)
Set Examples
13 Numbers Beyond Counting Military Tier 3
Numbers Beyond Counting
The tide of monstrous rats flowed over them one by one, dragging them down to be torn apart…
400 0 Always More Besides
    Charge bonus: +5 for Skavenslaves units (faction_to_force_own_unseen)
    Melee defence: +5 for Skavenslaves units (faction_to_force_own_unseen)
    Upkeep: -20% for Skavenslaves units (faction_to_force_own_unseen)
14 Scavenging Runs Military Tier 3
Scavenging Runs
There is always value in a lightning strike to harvest useful items, whatever they may be.
400 0 Driven by Hunger
    Armour: +10 for Clanrats units (faction_to_force_own_unseen)
Strength in Numbers Take Everything!
15 Strength in Numbers Military Tier 3
Strength in Numbers
Large numbers of ill-trained, ill-equipped warriors can still perform a useful function.
400 0 Scavenging Runs
    Attribute: Expendable for Clanrats units (faction_to_force_own_unseen)
    Charge bonus: +5 for Clanrats units (faction_to_force_own_unseen)
    Melee attack: +5 for Clanrats units (faction_to_force_own_unseen)
Cadre of Hench-Rats
16 Cadre of Hench-Rats Military Tier 4
Cadre of Hench-Rats
A Warlord’s rule will only ever be as effective as his enforcers allow it to be.
400 0 Strength in Numbers
    Hero recruit rank: +2 for Chieftains (faction_to_province_own_unseen)
    Leadership: +5 for Clanrats units (faction_to_force_own_unseen)
17 Exploit Criminals Military Tier 4
Exploit Criminals
It's difficult to imagine the Skaven concept of malfeasance, but it must exist; ‘criminals’ are put to work, as an alternative to an agonising death.
800 0 Exotic Martial Arts
    Hero action cost: -20% (faction_to_character_own_unseen)
    Hero recruitment cost: -33% (faction_to_province_own_unseen)
Oppressive Plans
18 Murder Dissenters Military Tier 4
Murder Dissenters
Woe betide any who raise their voices to decry, or even question, the decisions of their betters.
400 0 Set Examples
    Public order: +1 (faction_to_province_own_unseen)
19 Virulent Plans Military Tier 4
Virulent Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0 Abduct Promising Candidates
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
Distil Poisons
20 Set Examples Military Tier 4
Set Examples
If you want something done right, it's best to publicly kill the one who did it wrong so the others learn.
400 0 Harsh Production Quotas
    Leadership: +3 (faction_to_force_own_unseen)
Quality & Quantity Murder Dissenters Carve Undertunnels
21 Quality & Quantity Military Tier 4
Quality & Quantity
Clan Eshin troops represent an unusual investment in discipline and skill among the Skaven.
400 0 Set Examples
    Melee attack: +6 for all units (Rank 7 and above) (faction_to_force_own_unseen)
    Melee defence: +6 for all units (Rank 7 and above) (faction_to_force_own_unseen)
    Upkeep: +20% for all units (faction_to_force_own_unseen)
    Leadership: +10 (faction_to_force_own_unseen)
22 Take Everything! Military Tier 4
Take Everything!
Yes-yes, take all of it! Yes, all - we can split-divide the spoils later- trust me, yes-yes!
400 0 Scavenging Runs
    Magic item drop chance: +3% (faction_to_character_own_unseen)
    Income from sacking settlements: +5% (faction_to_character_own_unseen)
The Menace Below Carve Undertunnels
23 Carve Undertunnels Military Tier 5
Carve Undertunnels
Their vast network of underground tunnels enable the Skaven to move around the world largely undetected.
400 0 Take Everything! Set Examples
    Campaign movement range: +10% (faction_to_character_own_unseen)
Record Effective Recipes
24 Distil Poisons Military Tier 5
Distil Poisons
A little more nightshade, a little less mandrake… good-perfect, Lizard-things won't stand a chance, yes-yes!
1200 0 Virulent Plans
    Weapon strength: +10% for Plague Monks units (faction_to_force_own_unseen)
Spread Rot & Decay Hallucinogenics
25 Monstrous Plans Military Tier 5
Monstrous Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0 The Menace Below
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
Monstrous Abominations Practiced Goaders
26 The Menace Below Military Tier 5
The Menace Below
We are the Children of the Horned Rat, survivors all and as we were here before you, so shall we be present to see you fall.
400 0 Take Everything!
    Leadership: +10 when laying siege (faction_to_force_own_unseen)
    Enemy siege holdout time: -1 (minimum 1 turn) (faction_to_character_own_unseen)
Monstrous Plans Volatile Plans
27 Practiced Goaders Military Tier 6
Practiced Goaders
"Treat ‘em mean, keep ‘em keen!"
400 0 Monstrous Plans
    Hero recruit rank: +2 for Packmasters (faction_to_province_own_unseen)
Freaks off the Leash
28 Hallucinogenics Military Tier 6
Hallucinogenics
To make the foe see, hear and smell something else entirely, and then exploit their confusion - that's war taken to the next level.
1200 0 Distil Poisons
    Leadership: +10 for Plague Monk units (faction_to_force_own_unseen)
    Melee attack: +5 for Plague Monks units (faction_to_force_own_unseen)
Record Effective Recipes
29 Monstrous Abominations Military Tier 6
Monstrous Abominations
Born from the fusion of Skaven with a range of horrific creatures, Rat Ogres are bereft of reason and almost devoid of sanity.
800 0 Monstrous Plans
    Charge bonus: +15 for Rat Ogre and Mutant Rat Ogre units (faction_to_force_own_unseen)
    Weapon strength: +5% for Rat Ogre and Mutant Rat Ogre units (faction_to_force_own_unseen)
Twisted Beyond Recognition
30 Record Effective Recipes Military Tier 6
Record Effective Recipes
All the screams, the contortions, the howls of agony don't mean much unless the end result is useable and, more importantly, repeatable.
1200 0 Carve Undertunnels Hallucinogenics
    Hero recruit rank: +2 for Plague Priests (faction_to_province_own_unseen)
Oppressive Plans Plans Within Plans
31 Spread Rot & Decay Military Tier 6
Spread Rot & Decay
No corruption too great, no disease too foul; if the Skaven want territory above-ground they will stop at nothing to acquire it.
1200 0 Distil Poisons
    Adds an extra Plague Monk unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Skaven corruption in adjacent provinces: +1 (all provinces)
32 Freaks off the Leash Military Tier 7
Freaks off the Leash
Devouring their way to domination over their lesser littermates, the freaks of the brood are always a Packmaster’s preferred choice.
400 0 Practiced Goaders
    Bonus vs Infantry: +5 for Wolf Rat and Brood Horror units (faction_to_force_own_unseen)
    Weapon strength: +10% for Wolf Rat and Brood Horror units (faction_to_force_own_unseen)
Brood Breeders
33 Eliminate the Competition Military Tier 7
Eliminate the Competition
There is always high demand for assassins willing to murder for someone who needs to keep their own hands clean.
1600 0 Oppressive Plans
    Assassinate action: Additional %n% success chance (all Heroes)
34 Enormous Caches Military Tier 7
Enormous Caches
A wise warlord stockpiles ammunition long before it is needed.
1200 0 Volatile Plans
    Adds an extra Plagueclaw Catapult unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Ammunition: +25% for Missile Infantry and Skaven Weapon Team units (faction_to_force_own_unseen)
    Upkeep: -5% for Skaven Weapon Team units (faction_to_force_own_unseen)
35 Oppressive Plans Military Tier 7
Oppressive Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0 Exploit Criminals Record Effective Recipes
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
Eliminate the Competition Masters of Infiltration Best of the Best Rule Through Fear Ensure Absolute Loyalty
36 Twisted Beyond Recognition Military Tier 7
Twisted Beyond Recognition
A misshapen mountain of flesh and muscle, with mechanical parts grafted on. Very nasty.
800 0 Monstrous Abominations
    Melee attack: +5 for Hell Pit Abomination units (faction_to_force_own_unseen)
    Weapon strength: +10% for Hell Pit Abomination units (faction_to_force_own_unseen)
Unfathomable Horrors
37 Volatile Plans Military Tier 7
Volatile Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0 The Menace Below
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
Enormous Caches Ensure Product Quality
38 Brood Breeders Military Tier 8
Brood Breeders
The more the clan knows about breeding the nastiest traits into the most vicious rat-beasts, the better!
400 0 Freaks off the Leash
    Recruit rank: +2 for Wolf Rat and Brood Horror units (faction_to_character_own_unseen)
    Upkeep: -5% for Wolf Rats and Brood Horror units (faction_to_force_own_unseen)
39 Best of the Best Military Tier 8
Best of the Best
The small number who survive the vigorous selection process are well equipped and given a share of the spoils to ensure their future loyalty.
1600 0 Oppressive Plans
    Adds a Doomwheel unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Recruit rank: +2 for Stormvermin, Death Runners and Eshin Triads units (faction_to_character_own_unseen)
40 Rule Through Fear Military Tier 8
Rule Through Fear
Fear of being dragged away and killed is another great motivator.
1600 0 Oppressive Plans
    Leadership: +10 for Death Runners and Eshin Triads units (faction_to_force_own_unseen)
    Charge bonus: +10 for Death Runners and Eshin Triads units (faction_to_force_own_unseen)
    Weapon strength: +10% for Death Runners and Eshin Triads units (faction_to_force_own_unseen)
41 Ensure Product Quality Military Tier 8
Ensure Product Quality
It's always best to test a new concoction before unleashing it on the enemy.
1200 0 Volatile Plans
    Missile strength: +10% for Skaven Weapons Team units (faction_to_force_own_unseen)
    Range: +10% for Skaven Weapon Team units (faction_to_force_own_unseen)
Reject Poor Recruits Ingenious Plans
42 Masters of Infiltration Military Tier 8
Masters of Infiltration
It's easier to influence matters when many above ground don't believe you exist...
1600 0 Oppressive Plans
    Diplomatic relations: +10 with all factions (faction_to_faction_own_unseen)
43 Ensure Absolute Loyalty Military Tier 8
Ensure Absolute Loyalty
If you wish to survive the turbulent, cutthroat world of Skaven politics you need loyal warriors on your side.
1600 0 Oppressive Plans
    Melee attack: +5 for Stormvermin units (faction_to_force_own_unseen)
    Melee defence: +5 for Stormvermin units (faction_to_force_own_unseen)
    Public order: +1 (faction_to_province_own_unseen)
44 Unfathomable Horrors Military Tier 8
Unfathomable Horrors
A host of holy horrors to direct our aimless dance.
800 0 Twisted Beyond Recognition
    Adds a Hell Pit Abomination unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Recruit rank: +2 for Rat Ogres, Mutant Rat Ogres and Hell Pit Abomination units (faction_to_character_own_unseen)
45 Reject Poor Recruits Military Tier 8
Reject Poor Recruits
It’s hard to imagine, but there are some among this most venal, treacherous race who don't quite make the grade or indeed live much longer…
1200 0 Ensure Product Quality
    Recruit rank: +2 for Skaven Weapon Team units (faction_to_character_own_unseen)
46 Ingenious Plans Military Tier 9
Ingenious Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to another level altogether.
100 0 Ensure Product Quality
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
Promoted on Merit Requisition Protective Gear Plans Within Plans
47 New Warpstone Uses Military Tier 9
New Warpstone Uses
Skaven covet Warpstone above all else; the ability to mutate weeds out the weak and strengthens those who are already strong.
1600 0 Plans Within Plans
    Casualty replenishment rate: +10% (faction_to_force_own_unseen)
    Local recruitment capacity: +1 (all provinces)
48 Promoted on Merit Military Tier 9
Promoted on Merit
Those who display a willingness to betray their own, and just the right amount of vicious savagery, find themselves progressing within the Skaven hierarchy.
1200 0 Ingenious Plans
    Hero recruit rank: +2 for Warlock Engineers and Eshin Sorcerers (faction_to_province_own_unseen)
    Ammunition: +20% for Doomwheels, Plagueclaw Catapult and Warp Lightning Cannon units (faction_to_force_own_unseen)
    Reload time reduction: +10% for Doomwheels, Plagueclaw Catapult and Warp Lightning Cannon units (faction_to_force_own_unseen)
    Lord recruit rank: +2 (faction_to_province_own_unseen)
    [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (faction_to_force_own_unseen)
49 Plans Within Plans Military Tier 9
Plans Within Plans
Research the following items to advance the Skaven's vicious, uncompromising agenda to its ultimate conclusion.
100 0 Record Effective Recipes Ingenious Plans
    Adds an extra Clanrats unit to the army spawned from "The Vermintide" Under-City building (faction_to_faction_own_unseen)
    Food capacity: +30 (faction_to_faction_own_unseen)
    Food generated: %n (faction_to_faction_own_unseen)
New Warpstone Uses Ultimate Experiments
50 Requisition Protective Gear Military Tier 10
Requisition Protective Gear
Masks and armoured suits are useful, not just for protecting Skaven from the enemy, but also from their own crazy contraptions...
1200 0 Ingenious Plans
    Armour: +5 for Stormvermin units (faction_to_force_own_unseen)
    Armour: +10 for Skaven Weapon Team units (faction_to_force_own_unseen)
They Can't Blame Their Tools
51 They Can't Blame Their Tools Military Tier 10
They Can't Blame Their Tools
Bad workmen are the same the world over…
1200 0 Requisition Protective Gear
    Armour: +10 for Plagueclaw Catapult, Doom-Flayers, Warp Lightning Cannon and Doomwheel units (faction_to_force_own_unseen)
    Weapon strength: +10% for Doomwheel and Doom-Flayers units (faction_to_force_own_unseen)
    Missile strength: +10% for Plague Claw Catapults, Warp Lightning Cannons and Doomwheel units (faction_to_force_own_unseen)
52 Ultimate Experiments Military Tier 10
Ultimate Experiments
Selective breeding and genetic manipulation will breed the strongest Skaven yet.
1600 0 Plans Within Plans
    Replaces all Clanrats units spawned from "The Vermintide" Under-City building with Stormvermin (faction_to_faction_own_unseen)
    Tax rate: +5% (faction_to_faction_own_unseen)
    Growth: +25 (faction_to_province_own_unseen)