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Sylvania (Mortal Empires) Sylvania (Mortal Empires) Technology

Military

Library of Secrets

Military

Military
No. Technology research_points cost_per_round Requires Effects Enables
1 Liber Necronomica Military Tier 1
Liber Necronomica
A text of powerful binding and one of the nine Books of Nagash. It contains countless rituals to ensnare wrathful spirits, summon ghoulish creatures and imbue such fell things with dread power.
300 0
    Attrition: -20% casualties suffered from non-Vampiric territory attrition (faction_to_force_own_unseen)
Incantations of Ushoran
2 The Book of Arkhan Military Tier 1
The Book of Arkhan
Also known as the Tome of Bone, this dread volume, authored by Arkhan the Black, is filled with his secrets for instilling vigour and other deathly abilities into zombified and skeletal vessels.
200 0
    Leadership: +5 for Zombies, Skeleton Warriors, Skeleton Spearmen and Grave Guard units (faction_to_force_own_unseen)
Raise Newly Dead
3 Bonds of Flesh Military Tier 2
Bonds of Flesh
Blessed be the ties that bind, for they shall last forever.
300 0 Raise Newly Dead
    Recruitment cost: -20% for Zombies units (faction_to_force_own_unseen)
Rotten Gift
4 Rotten Gift Military Tier 2
Rotten Gift
The coming of death isn't necessarily a disadvantage, and can even prove the most special of boons.
400 0 Bonds of Flesh
    Armour: +10 for Zombies units (faction_to_force_own_unseen)
Master of the Putrid Horde
5 Cannibalistic Rituals Military Tier 2
Cannibalistic Rituals
Bestial chants around fell markings, eating their own, ghoulish kind.
600 0 Incantations of Ushoran
    Weapon strength: +10% for Crypt Ghouls and Crypt Horrors units (faction_to_force_own_unseen)
    Speed: +5% for Crypt Ghoul and Crypt Horror units (faction_to_force_own_unseen)
Strigoi Legacy
6 Incantations of Ushoran Military Tier 2
Incantations of Ushoran
Ushoran was the first Ghoul King; his spirit can be invoked with the right words, and his children summoned.
600 0 Liber Necronomica
    Recruitment cost: -10% for Crypt Ghouls and Crypt Horrors units (faction_to_force_own_unseen)
    Upkeep: -10% for Crypt Ghouls and Crypt Horrors units (faction_to_force_own_unseen)
Cannibalistic Rituals Soulbinder Infuse the Tireless Hordes
7 Master of the Putrid Horde Military Tier 2
Master of the Putrid Horde
Contained within, the secrets of holding together - quite literally - a rotting horde of Zombies.
500 0 Rotten Gift
    Upkeep: -100% for Zombies units (faction_to_force_own_unseen)
8 Raise Newly Dead Military Tier 2
Raise Newly Dead
A single-word boon, spoken during the ritual, will harden the skin of corpses as they jerk back to life.
300 0 The Book of Arkhan
    Melee attack: +3 for Zombies, Skeleton Warriors and Skeleton Spearmen units (faction_to_force_own_unseen)
    Melee defence: +3 for Zombies, Skeleton Warriors and Skeleton Spearmen units (faction_to_force_own_unseen)
Risen Standard Bearers Bonds of Flesh Bond of Bones
9 Risen Standard Bearers Military Tier 2
Risen Standard Bearers
To raise the ragged banners above the legions can be taxing, for they may have been enchanted by other sorcerers.
400 0 Raise Newly Dead
    Vigour loss reduction: -15% for Zombies, Skeleton Warriors, Skeleton Spearmen and Grave Guard units (faction_to_force_own_unseen)
10 Soulbinder Military Tier 2
Soulbinder
Using a litany from a language not spoken for generations, the speaker can bind malevolent spirits to his cause.
600 0 Incantations of Ushoran
    Recruitment cost: -10% for Cairn Wraiths and Hexwraiths units (faction_to_force_own_unseen)
    Upkeep: -10% for Cairn Wraiths and Hexwraiths units (faction_to_force_own_unseen)
Nightmarish Reaping
11 Delusions of Grandeur Military Tier 11
Delusions of Grandeur
As its dark empire rots, the Midnight Aristocracy clings to pride and the fineries of nobility ever more strongly.
1200 0 Vampiric Revivification
    Recruitment cost: -5% for Black Coach, Corpse Cart, Mortis Engine, and Blood Knight units (faction_to_force_own_unseen)
    Recruit rank: +2 for Black Coach, Corpse Cart, Mortis Engine, and Blood Knight units (faction_to_character_own_unseen)
    Upkeep: -5% for Black Coach, Corpse Cart, Mortis Engine, and Blood Knight units (faction_to_force_own_unseen)
12 Fuelled by Fear Military Tier 11
Fuelled by Fear
A Terrorgheist feeds by terrifying its prey into paralysis, this invocation invigorates the monster further.
1500 0 Fresh Prey Supply
    Charge bonus: +20% for Terrorgheist units (faction_to_force_own_unseen)
    Melee attack: +5 for Terrorgheist units (faction_to_force_own_unseen)
    Weapon strength: +5% for Terrorgheist units (faction_to_force_own_unseen)
13 Incantations of Nagash Military Tier 11
Incantations of Nagash
The darkest chapters within these pages are the incantations of Nagash, rituals that only the most powerful Vampires dare attempt.
1500 0 Decipher Nehekhara Manuscripts
    Income from Vampire Crypts and Vampire Keeps: +30% (faction_to_region_own_unseen)
14 Puppet Master Military Tier 11
Puppet Master
Pulling all the strings, his puppets are willing tools, ready to be used at their master's command.
1500 0 Blasphemous Disciples
    Hero action cost: -33% (faction_to_character_own_unseen)
    Hero recruitment cost: -33% (faction_to_province_own_unseen)
    Leadership: +10 for Heroes (faction_to_force_own_unseen)
    Lord recruit rank: +2 (faction_to_province_own_unseen)
    [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (faction_to_force_own_unseen)
15 Unnatural Strength Military Tier 3
Unnatural Strength
There's no way a man without a mind should be able to wield a weapon effectively, but he can, with supernatural help.
500 0 Bond of Bones
    Weapon strength: +10% for Skeleton Warriors and Skeleton Spearmen (faction_to_force_own_unseen)
16 Bond of Bones Military Tier 3
Bond of Bones
Speaking this Dark Magic mantra will bring forth yet more skeletal remains.
400 0 Raise Newly Dead
    Recruitment cost: -10% for Skeleton Warriors and Skeleton Spearmen units (faction_to_force_own_unseen)
Unnatural Strength Distribute Grave Gift Risen Champions
17 Defiler of the Ancient Barrows Military Tier 3
Defiler of the Ancient Barrows
Guided by Arkhan's text, the Necromancer enters the barrows he plunders, invoking ancient curses as he goes.
500 0 Distribute Grave Gift
    Upkeep: -100% for Skeleton Warriors and Skeleton Spearmen (faction_to_force_own_unseen)
18 Distribute Grave Gift Military Tier 3
Distribute Grave Gift
The armour many soldiers are buried with is brought back to the surface - a gift from the grave.
400 0 Bond of Bones
    Armour: +10 for Skeleton Warriors and Skeleton Spearmen units (faction_to_force_own_unseen)
Defiler of the Ancient Barrows
19 Infuse the Tireless Hordes Military Tier 3
Infuse the Tireless Hordes
This incantation quickens the pace of the hordes over great distances. Forever marching, never tiring.
1000 0 Incantations of Ushoran
    Campaign movement range: +10% (faction_to_character_own_unseen)
Unliving Siege Engines
20 Nightmarish Reaping Military Tier 3
Nightmarish Reaping
Behold the reapers - summoned from their cairns to enact the doom of all mortals!
1000 0 Soulbinder
    Weapon strength: +15% for Cairn Wraiths and Hexwraiths units (faction_to_force_own_unseen)
Spirit Shackles
21 Strigoi Legacy Military Tier 3
Strigoi Legacy
The book implants racial memories of Mourkain, Ushoran and Kadon to haunt the creatures' waking dreams.
1000 0 Cannibalistic Rituals
    Recruit rank: +2 for Crypt Ghouls and Crypt Horrors units (faction_to_character_own_unseen)
22 Dread Animator Military Tier 4
Dread Animator
The dread animator can wake the most stubborn of ancient warriors from their deathly slumber.
800 0 Unearth Cursed Wightblades
    Armour: +5 for Grave Guard and Black Knights units (faction_to_force_own_unseen)
    Recruitment cost: -10% for Grave Guard and Black Knights units (faction_to_force_own_unseen)
    Upkeep: -10% for Grave Guard and Black Knights units (faction_to_force_own_unseen)
23 Enshrine Ancient Lords Military Tier 4
Enshrine Ancient Lords
To enshrine an Ancient Lord of the Horde is to show the mortals just how fragile their own petty lives are.
1500 0 Unliving Siege Engines
    Attrition: -30% casualties suffered from non-Vampiric territory attrition (faction_to_force_own_unseen)
    Raise dead cost: -5% (faction_to_character_own_unseen)
24 Risen Champions Military Tier 4
Risen Champions
Summoning long-lost warriors to join your shambling dead boosts the yearning hordes' capable champions.
600 0 Bond of Bones
    Recruit rank: +2 for Skeletal and Zombie units (faction_to_character_own_unseen)
Unearth Cursed Wightblades
25 Spirit Shackles Military Tier 4
Spirit Shackles
Shackling Wraiths via arcane means keeps their spirits tethered longer to the mortal plane.
1200 0 Nightmarish Reaping
    Recruit rank: +2 for Cairn Wraiths and Hexwraiths units (faction_to_character_own_unseen)
26 Unearth Cursed Wightblades Military Tier 4
Unearth Cursed Wightblades
A small cantrip can locate ancient blades upon an ancient battlefield long thought lost to time.
700 0 Risen Champions
    Weapon strength: +10% for Grave Guard and Black Knights units (faction_to_force_own_unseen)
Dread Animator
27 Unliving Siege Engines Military Tier 4
Unliving Siege Engines
The enemy should fear the war engines of the dead, as screaming skulls fly over the ramparts!
1200 0 Infuse the Tireless Hordes
    Leadership: +10 when laying siege (faction_to_force_own_unseen)
    Leadership: +10 when under siege (faction_to_force_own_unseen)
    Enemy siege holdout time: -1 (minimum 1 turn) (faction_to_character_own_unseen)
Enshrine Ancient Lords
28 De Noirot’s Blasphemous Bestiary Military Tier 6
De Noirot’s Blasphemous Bestiary
For centuries, this tome of beasts has been required reading for Necromancers who wish ultimate control, training and mastery of the dread creatures that lurk by the graveside.
300 0
    Leadership: +5 for Dire Wolves and Fell Bats units (faction_to_force_own_unseen)
Corruptor of the Forests
29 The Lahmian Book of Blood Military Tier 6
The Lahmian Book of Blood
Said to be transcribed from scrolls of Neferata herself, this grave codex instructs recently-sired Vampires in the art of infiltrating, influencing and spreading the Vampiric curse across the world.
500 0
    Blood Kiss gained: %n (faction_to_faction_own_unseen)
Serve in Life or in Death
30 Corruptor of the Forests Military Tier 7
Corruptor of the Forests
The darker and more haunted the forests become, the better the habitat for fell creatures.
600 0 De Noirot’s Blasphemous Bestiary
    Recruitment cost: -10% for Fell Bats and Dire Wolves units (faction_to_force_own_unseen)
    Upkeep: -10% for Fell Bats and Dire Wolves units (faction_to_force_own_unseen)
Master of the Swarm Leader of the Pack
31 Master of the Swarm Military Tier 7
Master of the Swarm
To become Master of Swarms is to dominate each creature within the flock, so they sway to his control.
600 0 Corruptor of the Forests
    Armour-piercing weapon damage: +1 for Fell Bats units (faction_to_force_own_unseen)
    Armour: +20 for Fell Bats units (faction_to_force_own_unseen)
    Melee defence: +5 for Fell Bats units (faction_to_force_own_unseen)
32 Serve in Life or in Death Military Tier 7
Serve in Life or in Death
Fear is a great motivator. The living within the captured settlement must appease their new lord.
600 0 The Lahmian Book of Blood
    Income from Repression buildings: +15% (faction_to_region_own_unseen)
    Growth: +10 (faction_to_province_own_unseen)
Baleful Rituals Blood is Power
33 Baleful Rituals Military Tier 8
Baleful Rituals
The Vampires' baleful rituals are enacted to ensure the spread of Undeath.
600 0 Serve in Life or in Death
    Vampiric corruption: +2 (factionwide)
Hexensnacht Sacrifices Spread Vampire Covens
34 Blood is Power Military Tier 8
Blood is Power
As the industry of Undeath grows, so do the dwellings of its Dark Lords. It is blood that drives this dread economy.
1000 0 Serve in Life or in Death
    Income from cities: +15% (faction_to_region_own_unseen)
    Growth: +15 (faction_to_province_own_unseen)
Turning Knightly Orders
35 Hexensnacht Sacrifices Military Tier 8
Hexensnacht Sacrifices
Witching Night is the best time for ritual sacrifice, for evil gods are awaiting such gifts at year's turn.
800 0 Baleful Rituals
    Income from Vengeful Spirit buildings: +30% (faction_to_region_own_unseen)
    Hero recruit rank: +2 for Wight Kings (faction_to_province_own_unseen)
    Hero recruit rank: +2 for Banshees (faction_to_province_own_unseen)
36 Invoke Animalistic Hunger Military Tier 8
Invoke Animalistic Hunger
When Vargheists emerge from their tomb-like cocoons, they have a great hunger - this cantrip ensures it never slakes.
800 0 Leader of the Pack
    Melee defence: +5 for Vargheist units (faction_to_force_own_unseen)
    Speed: +10% for Vargheists units (faction_to_force_own_unseen)
37 Leader of the Pack Military Tier 8
Leader of the Pack
Contained in this passage of De Noirot's tome are methods of usurping the alpha beast of the pack.
800 0 Corruptor of the Forests
    Weapon strength: +5% for Dire Wolves units (faction_to_force_own_unseen)
    Speed: +10% for Dire Wolves units (faction_to_force_own_unseen)
Invoke Animalistic Hunger Beastmaster
38 Turning Knightly Orders Military Tier 9
Turning Knightly Orders
Defeated mortal Knights who fought valiantly are, on occasion, granted the Blood Kiss.
1200 0 Blood is Power Spread Vampire Covens
    Charge bonus: +15% for Blood Knight units (faction_to_force_own_unseen)
    Melee attack: +5 for Blood Knight units (faction_to_force_own_unseen)
    Melee defence: +5 for Blood Knight units (faction_to_force_own_unseen)
39 Beastmaster Military Tier 9
Beastmaster
There are words of power to control Vampires that have been lost to the bestial side hidden within them.
1000 0 Leader of the Pack
    Recruitment cost: -10% for Varghulf and Vargheists units (faction_to_force_own_unseen)
    Upkeep: -10% for Varghulf and Vargheists units (faction_to_force_own_unseen)
Blood Hunts Fresh Prey Supply
40 Blood Hunts Military Tier 9
Blood Hunts
Beasts that are already blooded, that know the thrill of hunting living things, will always be the superior breed.
1000 0 Beastmaster
    Recruit rank: +2 for all units from the Forest building chain (faction_to_character_own_unseen)
41 Infiltrate Noble Houses Military Tier 9
Infiltrate Noble Houses
Some Vampires are masters of disguise, using their charm and magic to infiltrate powerful organisations and noble houses.
1200 0 Spread Vampire Covens
    Diplomatic relations: +10 with all factions (faction_to_faction_own_unseen)
42 Spread Vampire Covens Military Tier 9
Spread Vampire Covens
The tenets of Lahmia encourage Vampires to inveigle themselves into the mortal populace.
1200 0 Baleful Rituals
    Vampiric corruption in adjacent provinces: +1 (all provinces)
Turning Knightly Orders Infiltrate Noble Houses Blasphemous Disciples
43 Blasphemous Disciples Military Tier 10
Blasphemous Disciples
As a Vampire grows in dark majesty, others of evil intent will flock to this master, for they also crave power.
1200 0 Spread Vampire Covens
    Hero recruit rank: +2 for Vampires (faction_to_province_own_unseen)
    Hero recruit rank: +2 for Necromancers (faction_to_province_own_unseen)
Vampiric Revivification Decipher Nehekhara Manuscripts Puppet Master
44 Decipher Nehekhara Manuscripts Military Tier 10
Decipher Nehekhara Manuscripts
The Book of Blood contains indexes and lexiconic keys for deciphering ancient manuscripts said to hold true power.
1200 0 Blasphemous Disciples
    Income from Forbidden Libraries and Necromancer's Towers: +30% (faction_to_region_own_unseen)
Incantations of Nagash
45 Fresh Prey Supply Military Tier 10
Fresh Prey Supply
A fresh supply of meat or at least knowledge of where to find it, usually some poor Sylvanian hamlet, keeps these beasts pliant.
1200 0 Beastmaster
    Armour: +10 for Varghulf units (faction_to_force_own_unseen)
    Weapon strength: +5% for Varghulf units (faction_to_force_own_unseen)
Fuelled by Fear
46 Vampiric Revivification Military Tier 10
Vampiric Revivification
Returning to the sanctuary of his Black Coach, the Vampire will begin the Lahmian art of rebirth.
1200 0 Blasphemous Disciples
    Charge bonus: +10% for Black Coach, Corpse Cart, and Mortis Engine units (faction_to_force_own_unseen)
    Armour: +15 for Black Coach, Corpse Cart, and Mortis Engine units (faction_to_force_own_unseen)
Delusions of Grandeur